Fix stride align
Signed-off-by: fufesou <shuanglongchen@yeah.net>
This commit is contained in:
parent
42c95f71f6
commit
5aa97faedd
@ -380,6 +380,7 @@ impl Decoder {
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fn handle_hw_video_frame(
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decoder: &mut HwDecoder,
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frames: &EncodedVideoFrames,
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stride_align: usize,
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fmt: ImageFormat,
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raw: &mut Vec<u8>,
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i420: &mut Vec<u8>,
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@ -388,7 +389,7 @@ impl Decoder {
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for h264 in frames.frames.iter() {
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for image in decoder.decode(&h264.data)? {
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// TODO: just process the last frame
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if image.to_fmt(fmt, raw, i420).is_ok() {
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if image.to_fmt(stride_align, fmt, raw, i420).is_ok() {
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ret = true;
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}
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}
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@ -400,12 +401,13 @@ impl Decoder {
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fn handle_mediacodec_video_frame(
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decoder: &mut MediaCodecDecoder,
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frames: &EncodedVideoFrames,
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stride_align: usize,
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fmt: ImageFormat,
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raw: &mut Vec<u8>,
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) -> ResultType<bool> {
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let mut ret = false;
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for h264 in frames.frames.iter() {
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return decoder.decode(&h264.data, fmt, raw);
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return decoder.decode(&h264.data, stride_align, fmt, raw);
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}
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return Ok(false);
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}
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@ -236,7 +236,7 @@ pub struct HwDecoderImage<'a> {
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}
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impl HwDecoderImage<'_> {
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pub fn to_fmt(&self, fmt: ImageFormat, fmt_data: &mut Vec<u8>, i420: &mut Vec<u8>) -> ResultType<()> {
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pub fn to_fmt(&self, stride_align: usize, fmt: ImageFormat, fmt_data: &mut Vec<u8>, i420: &mut Vec<u8>) -> ResultType<()> {
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let frame = self.frame;
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match frame.pixfmt {
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AVPixelFormat::AV_PIX_FMT_NV12 => hw::hw_nv12_to(
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@ -269,12 +269,12 @@ impl HwDecoderImage<'_> {
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}
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}
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pub fn bgra(&self, bgra: &mut Vec<u8>, i420: &mut Vec<u8>) -> ResultType<()> {
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self.to_fmt(ImageFormat::ARGB, bgra, i420)
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pub fn bgra(&self, stride_align: usize, bgra: &mut Vec<u8>, i420: &mut Vec<u8>) -> ResultType<()> {
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self.to_fmt(stride_align, ImageFormat::ARGB, bgra, i420)
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}
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pub fn rgba(&self, rgba: &mut Vec<u8>, i420: &mut Vec<u8>) -> ResultType<()> {
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self.to_fmt(ImageFormat::ABGR, rgba, i420)
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pub fn rgba(&self, stride_align: usize, rgba: &mut Vec<u8>, i420: &mut Vec<u8>) -> ResultType<()> {
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self.to_fmt(stride_align, ImageFormat::ABGR, rgba, i420)
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}
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}
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@ -50,7 +50,8 @@ impl MediaCodecDecoder {
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MediaCodecDecoders { h264, h265 }
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}
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pub fn decode(&mut self, data: &[u8], fmt: ImageFormat, raw: &mut Vec<u8>) -> ResultType<bool> {
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// to-do: apply stride_align to raw output data
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pub fn decode(&mut self, data: &[u8], stride_align: usize, fmt: ImageFormat, raw: &mut Vec<u8>) -> ResultType<bool> {
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match self.dequeue_input_buffer(Duration::from_millis(10))? {
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Some(mut input_buffer) => {
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let mut buf = input_buffer.buffer_mut();
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@ -541,13 +541,15 @@ impl Image {
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pub fn to(&self, fmt: ImageFormat, stride_align: usize, dst: &mut Vec<u8>) {
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let h = self.height();
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let mut w = self.width();
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let bps = match fmt {
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let w = self.width();
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let bytes_per_pixel = match fmt {
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ImageFormat::Raw => 3,
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ImageFormat::ARGB | ImageFormat::ABGR => 4,
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};
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w = (w + stride_align - 1) & !(stride_align - 1);
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dst.resize(h * w * bps, 0);
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// https://github.com/lemenkov/libyuv/blob/6900494d90ae095d44405cd4cc3f346971fa69c9/source/convert_argb.cc#L128
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// https://github.com/lemenkov/libyuv/blob/6900494d90ae095d44405cd4cc3f346971fa69c9/source/convert_argb.cc#L129
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let bytes_per_row = (w * bytes_per_pixel + stride_align - 1) & !(stride_align - 1);
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dst.resize(h * bytes_per_row, 0);
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let img = self.inner();
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unsafe {
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match fmt {
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@ -560,7 +562,7 @@ impl Image {
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img.planes[2],
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img.stride[2],
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dst.as_mut_ptr(),
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(w * bps) as _,
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bytes_per_row as _,
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self.width() as _,
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self.height() as _,
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);
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@ -574,7 +576,7 @@ impl Image {
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img.planes[2],
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img.stride[2],
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dst.as_mut_ptr(),
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(w * bps) as _,
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bytes_per_row as _,
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self.width() as _,
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self.height() as _,
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);
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@ -588,7 +590,7 @@ impl Image {
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img.planes[2],
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img.stride[2],
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dst.as_mut_ptr(),
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(w * bps) as _,
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bytes_per_row as _,
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self.width() as _,
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self.height() as _,
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);
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@ -40,7 +40,9 @@ pub const CLIPBOARD_INTERVAL: u64 = 333;
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pub const SYNC_PEER_INFO_DISPLAYS: i32 = 1;
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#[cfg(all(target_os = "macos", feature = "flutter_texture_render"))]
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pub const STRIDE_ALIGN: usize = 16;
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// https://developer.apple.com/forums/thread/712709
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// Memory alignment should be multiple of 64.
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pub const STRIDE_ALIGN: usize = 64;
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#[cfg(not(all(target_os = "macos", feature = "flutter_texture_render")))]
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pub const STRIDE_ALIGN: usize = 1;
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@ -207,8 +207,8 @@ impl VideoRenderer {
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self.height = height;
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self.data_len = if width > 0 && height > 0 {
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let sa1 = crate::common::STRIDE_ALIGN - 1;
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let w = (width as usize + sa1) & !sa1;
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w * (height as usize) * 4
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let row_bytes = (width as usize * 4 + sa1) & !sa1;
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row_bytes * height as usize
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} else {
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0
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};
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