* refact: texture render as an option Signed-off-by: fufesou <linlong1266@gmail.com> * refact: texture render, translation Signed-off-by: fufesou <linlong1266@gmail.com> * refact: texture render as option Signed-off-by: fufesou <linlong1266@gmail.com> * Update ui_interface.rs --------- Signed-off-by: fufesou <linlong1266@gmail.com> Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com>
		
			
				
	
	
		
			245 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			245 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
import 'package:flutter/material.dart';
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import 'package:flutter_gpu_texture_renderer/flutter_gpu_texture_renderer.dart';
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import 'package:flutter_hbb/common/shared_state.dart';
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import 'package:flutter_hbb/consts.dart';
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import 'package:flutter_hbb/models/model.dart';
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import 'package:get/get.dart';
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import '../../common.dart';
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import './platform_model.dart';
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import 'package:texture_rgba_renderer/texture_rgba_renderer.dart'
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    if (dart.library.html) 'package:flutter_hbb/web/texture_rgba_renderer.dart';
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class _PixelbufferTexture {
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  int _textureKey = -1;
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  int _display = 0;
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  SessionID? _sessionId;
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  bool _destroying = false;
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  int? _id;
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  final textureRenderer = TextureRgbaRenderer();
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  int get display => _display;
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  create(int d, SessionID sessionId, FFI ffi) {
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    _display = d;
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    _textureKey = bind.getNextTextureKey();
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    _sessionId = sessionId;
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    textureRenderer.createTexture(_textureKey).then((id) async {
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      _id = id;
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      if (id != -1) {
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        ffi.textureModel.setRgbaTextureId(display: d, id: id);
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        final ptr = await textureRenderer.getTexturePtr(_textureKey);
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        platformFFI.registerPixelbufferTexture(sessionId, display, ptr);
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        debugPrint(
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            "create pixelbuffer texture: peerId: ${ffi.id} display:$_display, textureId:$id, texturePtr:$ptr");
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      }
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    });
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  }
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  destroy(bool unregisterTexture, FFI ffi) async {
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    if (!_destroying && _textureKey != -1 && _sessionId != null) {
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      _destroying = true;
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      if (unregisterTexture) {
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        platformFFI.registerPixelbufferTexture(_sessionId!, display, 0);
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        // sleep for a while to avoid the texture is used after it's unregistered.
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        await Future.delayed(Duration(milliseconds: 100));
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      }
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      await textureRenderer.closeTexture(_textureKey);
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      _textureKey = -1;
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      _destroying = false;
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      debugPrint(
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          "destroy pixelbuffer texture: peerId: ${ffi.id} display:$_display, textureId:$_id");
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    }
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  }
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}
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class _GpuTexture {
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  int _textureId = -1;
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  SessionID? _sessionId;
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  final support = bind.mainHasGpuTextureRender();
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  bool _destroying = false;
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  int _display = 0;
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  int? _id;
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  int? _output;
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  int get display => _display;
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  final gpuTextureRenderer = FlutterGpuTextureRenderer();
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  _GpuTexture();
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  create(int d, SessionID sessionId, FFI ffi) {
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    if (support) {
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      _sessionId = sessionId;
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      _display = d;
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      gpuTextureRenderer.registerTexture().then((id) async {
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        _id = id;
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        if (id != null) {
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          _textureId = id;
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          ffi.textureModel.setGpuTextureId(display: d, id: id);
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          final output = await gpuTextureRenderer.output(id);
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          _output = output;
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          if (output != null) {
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            platformFFI.registerGpuTexture(sessionId, d, output);
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          }
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          debugPrint(
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              "create gpu texture: peerId: ${ffi.id} display:$_display, textureId:$id, output:$output");
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        }
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      }, onError: (err) {
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        debugPrint("Failed to register gpu texture:$err");
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      });
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    }
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  }
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  destroy(bool unregisterTexture, FFI ffi) async {
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    // must stop texture render, render unregistered texture cause crash
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    if (!_destroying && support && _sessionId != null && _textureId != -1) {
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      _destroying = true;
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      if (unregisterTexture) {
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        platformFFI.registerGpuTexture(_sessionId!, _display, 0);
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        // sleep for a while to avoid the texture is used after it's unregistered.
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        await Future.delayed(Duration(milliseconds: 100));
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      }
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      await gpuTextureRenderer.unregisterTexture(_textureId);
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      _textureId = -1;
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      _destroying = false;
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      debugPrint(
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          "destroy gpu texture: peerId: ${ffi.id} display:$_display, textureId:$_id, output:$_output");
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    }
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  }
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}
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class _Control {
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  RxInt textureID = (-1).obs;
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  int _rgbaTextureId = -1;
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  int get rgbaTextureId => _rgbaTextureId;
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  int _gpuTextureId = -1;
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  int get gpuTextureId => _gpuTextureId;
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  bool _isGpuTexture = false;
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  bool get isGpuTexture => _isGpuTexture;
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  setTextureType({bool gpuTexture = false}) {
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    _isGpuTexture = gpuTexture;
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    textureID.value = _isGpuTexture ? gpuTextureId : rgbaTextureId;
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  }
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  setRgbaTextureId(int id) {
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    _rgbaTextureId = id;
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    textureID.value = _isGpuTexture ? gpuTextureId : rgbaTextureId;
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  }
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  setGpuTextureId(int id) {
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    _gpuTextureId = id;
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    textureID.value = _isGpuTexture ? gpuTextureId : rgbaTextureId;
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  }
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}
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class TextureModel {
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  final WeakReference<FFI> parent;
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  final Map<int, _Control> _control = {};
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  final Map<int, _PixelbufferTexture> _pixelbufferRenderTextures = {};
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  final Map<int, _GpuTexture> _gpuRenderTextures = {};
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  TextureModel(this.parent);
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  setTextureType({required int display, required bool gpuTexture}) {
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    debugPrint("setTextureType: display=$display, isGpuTexture=$gpuTexture");
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    ensureControl(display);
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    _control[display]?.setTextureType(gpuTexture: gpuTexture);
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    // For versions that do not support multiple displays, the display parameter is always 0, need set type of current display
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    final ffi = parent.target;
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    if (ffi == null) return;
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    if (!ffi.ffiModel.pi.isSupportMultiDisplay) {
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      final currentDisplay = CurrentDisplayState.find(ffi.id).value;
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      if (currentDisplay != display) {
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        debugPrint(
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            "setTextureType: currentDisplay=$currentDisplay, isGpuTexture=$gpuTexture");
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        ensureControl(currentDisplay);
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        _control[currentDisplay]?.setTextureType(gpuTexture: gpuTexture);
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      }
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    }
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  }
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  setRgbaTextureId({required int display, required int id}) {
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    ensureControl(display);
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    _control[display]?.setRgbaTextureId(id);
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  }
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  setGpuTextureId({required int display, required int id}) {
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    ensureControl(display);
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    _control[display]?.setGpuTextureId(id);
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  }
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  RxInt getTextureId(int display) {
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    ensureControl(display);
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    return _control[display]!.textureID;
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  }
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  updateCurrentDisplay(int curDisplay) {
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    final ffi = parent.target;
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    if (ffi == null) return;
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    tryCreateTexture(int idx) {
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      if (!_pixelbufferRenderTextures.containsKey(idx)) {
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        final renderTexture = _PixelbufferTexture();
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        _pixelbufferRenderTextures[idx] = renderTexture;
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        renderTexture.create(idx, ffi.sessionId, ffi);
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      }
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      if (!_gpuRenderTextures.containsKey(idx)) {
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        final renderTexture = _GpuTexture();
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        _gpuRenderTextures[idx] = renderTexture;
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        renderTexture.create(idx, ffi.sessionId, ffi);
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      }
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    }
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    tryRemoveTexture(int idx) {
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      _control.remove(idx);
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      if (_pixelbufferRenderTextures.containsKey(idx)) {
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        _pixelbufferRenderTextures[idx]!.destroy(true, ffi);
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        _pixelbufferRenderTextures.remove(idx);
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      }
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      if (_gpuRenderTextures.containsKey(idx)) {
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        _gpuRenderTextures[idx]!.destroy(true, ffi);
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        _gpuRenderTextures.remove(idx);
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      }
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    }
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    if (curDisplay == kAllDisplayValue) {
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      final displays = ffi.ffiModel.pi.getCurDisplays();
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      for (var i = 0; i < displays.length; i++) {
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        tryCreateTexture(i);
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      }
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    } else {
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      tryCreateTexture(curDisplay);
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      for (var i = 0; i < ffi.ffiModel.pi.displays.length; i++) {
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        if (i != curDisplay) {
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          tryRemoveTexture(i);
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        }
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      }
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    }
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  }
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  onRemotePageDispose(bool closeSession) async {
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    final ffi = parent.target;
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    if (ffi == null) return;
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    for (final texture in _pixelbufferRenderTextures.values) {
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      await texture.destroy(closeSession, ffi);
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    }
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    for (final texture in _gpuRenderTextures.values) {
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      await texture.destroy(closeSession, ffi);
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    }
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  }
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  ensureControl(int display) {
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    var ctl = _control[display];
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    if (ctl == null) {
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      ctl = _Control();
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      _control[display] = ctl;
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    }
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  }
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}
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