2021-07-23 17:52:38 +08:00

118 lines
2.8 KiB
Rust

use crate::common::{
wayland,
x11::{self, Frame},
};
use std::io;
pub enum Capturer {
X11(x11::Capturer),
WAYLAND(wayland::Capturer),
}
impl Capturer {
pub fn new(display: Display, yuv: bool) -> io::Result<Capturer> {
Ok(match display {
Display::X11(d) => Capturer::X11(x11::Capturer::new(d, yuv)?),
Display::WAYLAND(d) => Capturer::WAYLAND(wayland::Capturer::new(d, yuv)?),
})
}
pub fn width(&self) -> usize {
match self {
Capturer::X11(d) => d.width(),
Capturer::WAYLAND(d) => d.width(),
}
}
pub fn height(&self) -> usize {
match self {
Capturer::X11(d) => d.height(),
Capturer::WAYLAND(d) => d.height(),
}
}
pub fn frame<'a>(&'a mut self, timeout_ms: u32) -> io::Result<Frame<'a>> {
match self {
Capturer::X11(d) => d.frame(timeout_ms),
Capturer::WAYLAND(d) => d.frame(timeout_ms),
}
}
}
pub enum Display {
X11(x11::Display),
WAYLAND(wayland::Display),
}
#[inline]
fn is_wayland() -> bool {
std::env::var("IS_WAYLAND").is_ok()
|| std::env::var("XDG_SESSION_TYPE") == Ok("wayland".to_owned())
}
impl Display {
pub fn primary() -> io::Result<Display> {
Ok(if is_wayland() {
Display::WAYLAND(wayland::Display::primary()?)
} else {
Display::X11(x11::Display::primary()?)
})
}
pub fn all() -> io::Result<Vec<Display>> {
Ok(if is_wayland() {
wayland::Display::all()?
.drain(..)
.map(|x| Display::WAYLAND(x))
.collect()
} else {
x11::Display::all()?
.drain(..)
.map(|x| Display::X11(x))
.collect()
})
}
pub fn width(&self) -> usize {
match self {
Display::X11(d) => d.width(),
Display::WAYLAND(d) => d.width(),
}
}
pub fn height(&self) -> usize {
match self {
Display::X11(d) => d.height(),
Display::WAYLAND(d) => d.height(),
}
}
pub fn origin(&self) -> (i32, i32) {
match self {
Display::X11(d) => d.origin(),
Display::WAYLAND(d) => d.origin(),
}
}
pub fn is_online(&self) -> bool {
match self {
Display::X11(d) => d.is_online(),
Display::WAYLAND(d) => d.is_online(),
}
}
pub fn is_primary(&self) -> bool {
match self {
Display::X11(d) => d.is_primary(),
Display::WAYLAND(d) => d.is_primary(),
}
}
pub fn name(&self) -> String {
match self {
Display::X11(d) => d.name(),
Display::WAYLAND(d) => d.name(),
}
}
}