sproblvem
|
a0849fa213
|
Merge pull request #5 from sproblvem/union_set
add union set for do_move and is_valid
The modify on play.py should be removed, I will fix it on latter commit
|
2018-02-23 15:01:17 +08:00 |
|
Dong Yan
|
50b2d98d0a
|
support ctrl-c to terminate play.py
|
2018-02-08 21:17:56 +08:00 |
|
Wenbo
|
0131bcdc85
|
fix minor
|
2018-01-17 15:57:41 +08:00 |
|
Wenbo
|
0e4aa44ebb
|
add deepcopy for hash, add some testing
|
2018-01-17 15:54:46 +08:00 |
|
Wenbo Hu
|
e76ccaee80
|
add union set for do_move and is_valid
|
2018-01-16 14:10:56 +08:00 |
|
rtz19970824
|
3b222f5edb
|
add an args to intrigue training
|
2018-01-13 15:59:57 +08:00 |
|
rtz19970824
|
2e8662889f
|
add multi-thread for end-to-end training
|
2018-01-13 15:57:41 +08:00 |
|
rtz19970824
|
90ffdcbb1f
|
check the latest checkpoint while self play
|
2018-01-12 19:16:44 +08:00 |
|
Dong Yan
|
afc55ed9c2
|
refactor code to avoid memory leak
|
2018-01-11 17:02:36 +08:00 |
|
Dong Yan
|
5482815de6
|
replace two isolated player process by two different set of variables in the tf graph
|
2018-01-10 23:27:17 +08:00 |
|
rtz19970824
|
c2775df8e6
|
modify game.py for multi-player
|
2018-01-09 20:09:48 +08:00 |
|
Tongzheng Ren
|
f2edc4896e
|
modify play.py for avoiding potential bug
|
2018-01-08 21:19:17 +08:00 |
|
rtz19970824
|
f2291efc72
|
check exists when save data
|
2017-12-27 19:54:36 +08:00 |
|
Dong Yan
|
a1f6044cba
|
rewrite selection function of ActionNode for clarity, add and delete some notes
|
2017-12-27 11:43:04 +08:00 |
|
Dong Yan
|
c788b253fb
|
show the stdout of player.py for debugging
|
2017-12-27 01:04:09 +08:00 |
|
Dong Yan
|
0c3ff3bf37
|
delete unused code
|
2017-12-26 19:29:35 +08:00 |
|
rtz19970824
|
76f641a0f1
|
minor fixed
|
2017-12-25 16:51:44 +08:00 |
|
rtz19970824
|
76f6a0c470
|
merge conflict
|
2017-12-25 16:42:08 +08:00 |
|
rtz19970824
|
4379f4c0fd
|
modify play.py for better experience
|
2017-12-25 16:40:38 +08:00 |
|
Dong Yan
|
fcb160dff6
|
fix python 2,3 print format error
|
2017-12-25 16:35:43 +08:00 |
|
Dong Yan
|
64da200e5d
|
move , from inside of () to outside of ()
|
2017-12-25 16:26:51 +08:00 |
|
mcgrady00h
|
0fdbaef1a1
|
add '()' to support python3
|
2017-12-25 15:33:17 +08:00 |
|
Dong Yan
|
f0074aa7ca
|
fix bug of game config and add profing functions to mcts
|
2017-12-24 17:43:45 +08:00 |
|
rtz19970824
|
74504ceb1d
|
debug for go and reversi
|
2017-12-24 14:40:50 +08:00 |
|
Dong Yan
|
426251e158
|
add some code for debug and profiling
|
2017-12-24 01:07:46 +08:00 |
|
Dong Yan
|
b2ef770415
|
connect reversi with game
|
2017-12-23 13:05:25 +08:00 |
|
rtz19970824
|
2b1285143c
|
debug the training process, initialize a nameserver if no nameserver exists
|
2017-12-22 13:04:02 +08:00 |
|
rtz19970824
|
6835ec62e1
|
multi-instance support
|
2017-12-22 00:04:51 +08:00 |
|
rtz19970824
|
43f6527d8e
|
modify for multi instance
|
2017-12-21 23:55:31 +08:00 |
|
rtz19970824
|
6bb34afba5
|
merge conflict
|
2017-12-21 23:36:57 +08:00 |
|
rtz19970824
|
9ad53de54f
|
implement the training process
|
2017-12-21 23:30:24 +08:00 |
|
Dong Yan
|
2acb1aab07
|
eliminate all references of Game class in Go class
|
2017-12-21 22:48:53 +08:00 |
|
rtz19970824
|
eda7ed07a1
|
implement data collection and part of training
|
2017-12-21 21:01:25 +08:00 |
|
rtz19970824
|
4a2d8f0003
|
start a random player if checkpoint path is not specified
|
2017-12-19 15:39:31 +08:00 |
|
Dong Yan
|
e10acf5130
|
0. code refactor, try to merge Go and GoEnv
|
2017-12-16 23:29:11 +08:00 |
|
Dong Yan
|
431f551ce9
|
check if the network weights exists for every player
|
2017-12-16 14:55:19 +08:00 |
|
Dong Yan
|
b8bdfea8bd
|
start the player server in a more robost way.
|
2017-12-16 14:33:31 +08:00 |
|
Dong Yan
|
6cb4b02fca
|
merge class strategy with class game. Next, merge Go with GoEnv
|
2017-12-15 22:19:44 +08:00 |
|
Dong Yan
|
cacf31657b
|
supporting self-play between different version of neural netowrks
|
2017-12-10 20:23:10 +08:00 |
|
rtz19970824
|
1ff8252e6d
|
play
|
2017-12-09 21:41:11 +08:00 |
|