69 Commits

Author SHA1 Message Date
Jialu Zhu
a511cb4779
Add offline trainer and discrete BCQ algorithm (#263)
The result needs to be tuned after `done` issue fixed.

Co-authored-by: n+e <trinkle23897@gmail.com>
2021-01-20 18:13:04 +08:00
ChenDRAG
a633a6a028
update utils.network (#275)
This is the first commit of 6 commits mentioned in #274, which features

1. Refactor of `Class Net` to support any form of MLP.
2. Enable type check in utils.network.
3. Relative change in docs/test/examples.
4. Move atari-related network to examples/atari/atari_network.py

Co-authored-by: Trinkle23897 <trinkle23897@gmail.com>
2021-01-20 16:54:13 +08:00
wizardsheng
c6f2648e87
Add C51 algorithm (#266)
This is the PR for C51algorithm: https://arxiv.org/abs/1707.06887

1. add C51 policy in tianshou/policy/modelfree/c51.py.
2. add C51 net in tianshou/utils/net/discrete.py.
3. add C51 atari example in examples/atari/atari_c51.py.
4. add C51 statement in tianshou/policy/__init__.py.
5. add C51 test in test/discrete/test_c51.py.
6. add C51 atari results in examples/atari/results/c51/.

By running "python3 atari_c51.py --task "PongNoFrameskip-v4" --batch-size 64", get  best_result': '20.50 ± 0.50', in epoch 9.

By running "python3 atari_c51.py --task "BreakoutNoFrameskip-v4" --n-step 1 --epoch 40", get best_reward: 407.400000 ± 31.155096 in epoch 39.
2021-01-06 10:17:45 +08:00
Nico Gürtler
5d13d8a453
Saving and loading replay buffer with HDF5 (#261)
As mentioned in #260, this pull request is about an implementation of saving and loading the replay buffer with HDF5.
2020-12-17 08:58:43 +08:00
Trinkle23897
cd481423dc sac mujoco result (#246) 2020-11-09 16:43:55 +08:00
Trinkle23897
b364f1a26f specify the meaning of logits in documentation (#238) 2020-10-08 23:16:15 +08:00
n+e
5ed6c1c7aa
change the step in trainer (#235)
This PR separates the `global_step` into `env_step` and `gradient_step`. In the future, the data from the collecting state will be stored under `env_step`, and the data from the updating state will be stored under `gradient_step`.

Others:
- add `rew_std` and `best_result` into the monitor
- fix network unbounded in `test/continuous/test_sac_with_il.py` and `examples/box2d/bipedal_hardcore_sac.py`
- change the dependency of ray to 1.0.0 since ray-project/ray#10134 has been resolved
2020-10-04 21:55:43 +08:00
n+e
710966eda7
change API of train_fn and test_fn (#229)
train_fn(epoch) -> train_fn(epoch, num_env_step)
test_fn(epoch) -> test_fn(epoch, num_env_step)
2020-09-26 16:35:37 +08:00
n+e
d87d31a705
Update Anaconda support (#228)
conda install -c conda-forge tianshou
Related PR: conda-forge/staged-recipes#12719
2020-09-25 15:07:36 +08:00
Yao Feng
dcfcbb37f4
add PSRL policy (#202)
Add PSRL policy in tianshou/policy/modelbase/psrl.py.

Co-authored-by: n+e <trinkle23897@cmu.edu>
2020-09-23 20:57:33 +08:00
rocknamx
bf39b9ef7d
clarify updating state (#224)
Add an indicator(i.e. `self.learning`) of learning will be convenient for distinguishing state of policy.
Meanwhile, the state of `self.training` will be undisputed in the training stage.
Related issue: #211 

Others:
- fix a bug in DDQN: target_q could not be sampled from np.random.rand
- fix a bug in DQN atari net: it should add a ReLU before the last layer
- fix a bug in collector timing

Co-authored-by: n+e <463003665@qq.com>
2020-09-22 16:28:46 +08:00
n+e
b284ace102
type check in unit test (#200)
Fix #195: Add mypy test in .github/workflows/docs_and_lint.yml.

Also remove the out-of-the-date api
2020-09-13 19:31:50 +08:00
n+e
b86d78766b
fix docs and add docstring check (#210)
- fix broken links and out-of-the-date content
- add pydocstyle and doc8 check
- remove collector.seed and collector.render
2020-09-11 07:55:37 +08:00
n+e
64af7ea839
fix critical bugs in MAPolicy and docs update (#207)
- fix a bug in MAPolicy: `buffer.rew = Batch()` doesn't change `buffer.rew` (thanks mypy)
- polish examples/box2d/bipedal_hardcore_sac.py
- several docs update
- format setup.py and bump version to 0.2.7
2020-09-08 21:10:48 +08:00
n+e
8bb8ecba6e
set policy.eval() before collector.collect (#204)
* fix #203

* no_grad argument in collector.collect
2020-09-06 16:20:16 +08:00
Trinkle23897
34f714a677 Numba acceleration (#193)
Training FPS improvement (base commit is 94bfb32):
test_pdqn: 1660 (without numba) -> 1930
discrete/test_ppo: 5100 -> 5170

since nstep has little impact on overall performance, the unit test result is:
GAE: 4.1s -> 0.057s
nstep: 0.3s -> 0.15s (little improvement)

Others:
- fix a bug in ttt set_eps
- keep only sumtree in segment tree implementation
- dirty fix for asyncVenv check_id test
2020-09-02 13:03:32 +08:00
yingchengyang
5b49192a48
DQN Atari examples (#187)
This PR aims to provide the script of Atari DQN setting:
- A speedrun of PongNoFrameskip-v4 (finished, about half an hour in i7-8750 + GTX1060 with 1M environment steps)
- A general script for all atari game
Since we use multiple env for simulation, the result is slightly different from the original paper, but consider to be acceptable.

It also adds another parameter save_only_last_obs for replay buffer in order to save the memory.

Co-authored-by: Trinkle23897 <463003665@qq.com>
2020-08-30 05:48:09 +08:00
n+e
94bfb32cc1
optimize training procedure and improve code coverage (#189)
1. add policy.eval() in all test scripts' "watch performance"
2. remove dict return support for collector preprocess_fn
3. add `__contains__` and `pop` in batch: `key in batch`, `batch.pop(key, deft)`
4. exact n_episode for a list of n_episode limitation and save fake data in cache_buffer when self.buffer is None (#184)
5. fix tensorboard logging: h-axis stands for env step instead of gradient step; add test results into tensorboard
6. add test_returns (both GAE and nstep)
7. change the type-checking order in batch.py and converter.py in order to meet the most often case first
8. fix shape inconsistency for torch.Tensor in replay buffer
9. remove `**kwargs` in ReplayBuffer
10. remove default value in batch.split() and add merge_last argument (#185)
11. improve nstep efficiency
12. add max_batchsize in onpolicy algorithms
13. potential bugfix for subproc.wait
14. fix RecurrentActorProb
15. improve the code-coverage (from 90% to 95%) and remove the dead code
16. fix some incorrect type annotation

The above improvement also increases the training FPS: on my computer, the previous version is only ~1800 FPS and after that, it can reach ~2050 (faster than v0.2.4.post1).
2020-08-27 12:15:18 +08:00
youkaichao
a9f9940d17
code refactor for venv (#179)
- Refacor code to remove duplicate code

- Enable async simulation for all vector envs

- Remove `collector.close` and rename `VectorEnv` to `DummyVectorEnv`

The abstraction of vector env changed.

Prior to this pr, each vector env is almost independent.

After this pr, each env is wrapped into a worker, and vector envs differ with their worker type. In fact, users can just use `BaseVectorEnv` with different workers, I keep `SubprocVectorEnv`, `ShmemVectorEnv` for backward compatibility.

Co-authored-by: n+e <463003665@qq.com>
Co-authored-by: magicly <magicly007@gmail.com>
2020-08-19 15:00:24 +08:00
youkaichao
7f3b817b24
add policy.update to enable post process and remove collector.sample (#180)
* add policy.update to enable post process and remove collector.sample

* update doc in policy concept

* remove collector.sample in doc

* doc update of concepts

* docs

* polish

* polish policy

* remove collector.sample in docs

* minor fix

* Apply suggestions from code review

just a test

* doc fix

Co-authored-by: Trinkle23897 <463003665@qq.com>
2020-08-15 16:10:42 +08:00
n+e
140b1c2cab
Improve PER (#159)
- use segment tree to rewrite the previous PrioReplayBuffer code, add the test

- enable all Q-learning algorithms to use PER
2020-08-06 10:26:24 +08:00
ChenDRAG
f2bcc55a25
ShmemVectorEnv Implementation (#174)
* add shmem vecenv, some add&fix in test_env

* generalize test_env IO

* pep8 fix

* comment update

* style change

* pep8 fix

* style fix

* minor fix

* fix a bug

* test fix

* change env

* testenv bug fix& shmem support recurse dict

* bugfix

* pep8 fix

* _NP_TO_CT enhance

* doc update

* docstring update

* pep8 fix

* style change

* style fix

* remove assert

* minor

Co-authored-by: Trinkle23897 <463003665@qq.com>
2020-08-04 13:39:05 +08:00
yingchengyang
99a1d40e85
Dueling DQN (#170)
Co-authored-by: n+e <463003665@qq.com>
2020-07-29 19:44:42 +08:00
n+e
38a95c19da
Yet another 3 fix (#160)
1. DQN learn should keep eps=0

2. Add a warning of env.seed in VecEnv

3. fix #162 of multi-dim action
2020-07-24 17:38:12 +08:00
youkaichao
bfeffe1f97
unify single-env and multi-env in collector (#157)
Unify the implementation with multi-environments (wrap a single environment in a multi-environment with one envs) to greatly simplify the code.

This changed the behavior of single-environment.
Prior to this pr, for single environment, collector.collect(n_step=n) will step n steps.
After this pr, for single environment, collector.collect(n_step=n) will step m episodes until the steps are greater than n.

That is to say, collectors now always collect full episodes.
2020-07-23 16:40:53 +08:00
n+e
352a518399
3 fix (#158)
- fix 2 warning in doctest
- change the minimum version of gym (to be aligned with openai baselines)
- change squeeze and reshape to flatten (related to #155). I think flatten is better.
2020-07-23 15:12:02 +08:00
n+e
bd9c3c7f8d
docs fix and v0.2.5 (#156)
* pre

* update docs

* update docs

* $ in bash

* size -> hidden_layer_size

* doctest

* doctest again

* filter a warning

* fix bug

* fix examples

* test fail

* test succ
2020-07-22 14:42:08 +08:00
youkaichao
8c32d99c65
Add multi-agent example: tic-tac-toe (#122)
* make fileds with empty Batch rather than None after reset

* dummy code

* remove dummy

* add reward_length argument for collector

* Improve Batch (#126)

* make sure the key type of Batch is string, and add unit tests

* add is_empty() function and unit tests

* enable cat of mixing dict and Batch, just like stack

* bugfix for reward_length

* add get_final_reward_fn argument to collector to deal with marl

* minor polish

* remove multibuf

* minor polish

* improve and implement Batch.cat_

* bugfix for buffer.sample with field impt_weight

* restore the usage of a.cat_(b)

* fix 2 bugs in batch and add corresponding unittest

* code fix for update

* update is_empty to recognize empty over empty; bugfix for len

* bugfix for update and add testcase

* add testcase of update

* make fileds with empty Batch rather than None after reset

* dummy code

* remove dummy

* add reward_length argument for collector

* bugfix for reward_length

* add get_final_reward_fn argument to collector to deal with marl

* make sure the key type of Batch is string, and add unit tests

* add is_empty() function and unit tests

* enable cat of mixing dict and Batch, just like stack

* dummy code

* remove dummy

* add multi-agent example: tic-tac-toe

* move TicTacToeEnv to a separate file

* remove dummy MANet

* code refactor

* move tic-tac-toe example to test

* update doc with marl-example

* fix docs

* reduce the threshold

* revert

* update player id to start from 1 and change player to agent; keep coding

* add reward_length argument for collector

* Improve Batch (#128)

* minor polish

* improve and implement Batch.cat_

* bugfix for buffer.sample with field impt_weight

* restore the usage of a.cat_(b)

* fix 2 bugs in batch and add corresponding unittest

* code fix for update

* update is_empty to recognize empty over empty; bugfix for len

* bugfix for update and add testcase

* add testcase of update

* fix docs

* fix docs

* fix docs [ci skip]

* fix docs [ci skip]

Co-authored-by: Trinkle23897 <463003665@qq.com>

* refact

* re-implement Batch.stack and add testcases

* add doc for Batch.stack

* reward_metric

* modify flag

* minor fix

* reuse _create_values and refactor stack_ & cat_

* fix pep8

* fix reward stat in collector

* fix stat of collector, simplify test/base/env.py

* fix docs

* minor fix

* raise exception for stacking with partial keys and axis!=0

* minor fix

* minor fix

* minor fix

* marl-examples

* add condense; bugfix for torch.Tensor; code refactor

* marl example can run now

* enable tic tac toe with larger board size and win-size

* add test dependency

* Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130)

* re-implement Batch.stack and add testcases

* add doc for Batch.stack

* reuse _create_values and refactor stack_ & cat_

* fix pep8

* fix docs

* raise exception for stacking with partial keys and axis!=0

* minor fix

* minor fix

Co-authored-by: Trinkle23897 <463003665@qq.com>

* stash

* let agent learn to play as agent 2 which is harder

* code refactor

* Improve collector (#125)

* remove multibuf

* reward_metric

* make fileds with empty Batch rather than None after reset

* many fixes and refactor
Co-authored-by: Trinkle23897 <463003665@qq.com>

* marl for tic-tac-toe and general gomoku

* update default gamma to 0.1 for tic tac toe to win earlier

* fix name typo; change default game config; add rew_norm option

* fix pep8

* test commit

* mv test dir name

* add rew flag

* fix torch.optim import error and madqn rew_norm

* remove useless kwargs

* Vector env enable select worker (#132)

* Enable selecting worker for vector env step method.

* Update collector to match new vecenv selective worker behavior.

* Bug fix.

* Fix rebase

Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>

* show the last move of tictactoe by capital letters

* add multi-agent tutorial

* fix link

* Standardized behavior of Batch.cat and misc code refactor (#137)

* code refactor; remove unused kwargs; add reward_normalization for dqn

* bugfix for __setitem__ with torch.Tensor; add Batch.condense

* minor fix

* support cat with empty Batch

* remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases

* support stack with empty Batch

* remove condense

* refactor code to reflect the shared / partial / reserved categories of keys

* add is_empty(recursive=False)

* doc fix

* docfix and bugfix for _is_batch_set

* add doc for key reservation

* bugfix for algebra operators

* fix cat with lens hint

* code refactor

* bugfix for storing None

* use ValueError instead of exception

* hide lens away from users

* add comment for __cat

* move the computation of the initial value of lens in cat_ itself.

* change the place of doc string

* doc fix for Batch doc string

* change recursive to recurse

* doc string fix

* minor fix for batch doc

* write tutorials to specify the standard of Batch (#142)

* add doc for len exceptions

* doc move; unify is_scalar_value function

* remove some issubclass check

* bugfix for shape of Batch(a=1)

* keep moving doc

* keep writing batch tutorial

* draft version of Batch tutorial done

* improving doc

* keep improving doc

* batch tutorial done

* rename _is_number

* rename _is_scalar

* shape property do not raise exception

* restore some doc string

* grammarly [ci skip]

* grammarly + fix warning of building docs

* polish docs

* trim and re-arrange batch tutorial

* go straight to the point

* minor fix for batch doc

* add shape / len in basic usage

* keep improving tutorial

* unify _to_array_with_correct_type to remove duplicate code

* delegate type convertion to Batch.__init__

* further delegate type convertion to Batch.__init__

* bugfix for setattr

* add a _parse_value function

* remove dummy function call

* polish docs

Co-authored-by: Trinkle23897 <463003665@qq.com>

* bugfix for mapolicy

* pretty code

* remove debug code; remove condense

* doc fix

* check before get_agents in tutorials/tictactoe

* tutorial

* fix

* minor fix for batch doc

* minor polish

* faster test_ttt

* improve tic-tac-toe environment

* change default epoch and step-per-epoch for tic-tac-toe

* fix mapolicy

* minor polish for mapolicy

* 90% to 80% (need to change the tutorial)

* win rate

* show step number at board

* simplify mapolicy

* minor polish for mapolicy

* remove MADQN

* fix pep8

* change legal_actions to mask (need to update docs)

* simplify maenv

* fix typo

* move basevecenv to single file

* separate RandomAgent

* update docs

* grammarly

* fix pep8

* win rate typo

* format in cheatsheet

* use bool mask directly

* update doc for boolean mask

Co-authored-by: Trinkle23897 <463003665@qq.com>
Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com>
Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
youkaichao
fe5555d2a1 write tutorials to specify the standard of Batch (#142)
* add doc for len exceptions

* doc move; unify is_scalar_value function

* remove some issubclass check

* bugfix for shape of Batch(a=1)

* keep moving doc

* keep writing batch tutorial

* draft version of Batch tutorial done

* improving doc

* keep improving doc

* batch tutorial done

* rename _is_number

* rename _is_scalar

* shape property do not raise exception

* restore some doc string

* grammarly [ci skip]

* grammarly + fix warning of building docs

* polish docs

* trim and re-arrange batch tutorial

* go straight to the point

* minor fix for batch doc

* add shape / len in basic usage

* keep improving tutorial

* unify _to_array_with_correct_type to remove duplicate code

* delegate type convertion to Batch.__init__

* further delegate type convertion to Batch.__init__

* bugfix for setattr

* add a _parse_value function

* remove dummy function call

* polish docs

Co-authored-by: Trinkle23897 <463003665@qq.com>
2020-07-20 15:54:18 +08:00
youkaichao
e767de044b
Remove dummy net code (#123)
* remove dummy net; delete two files

* split code to have backbone and head

* rename class

* change torch.float to torch.float32

* use flatten(1) instead of view(batch, -1)

* remove dummy net in docs

* bugfix for rnn

* fix cuda error

* minor fix of docs

* do not change the example code in dqn tutorial, since it is for demonstration

Co-authored-by: Trinkle23897 <463003665@qq.com>
2020-07-09 22:57:01 +08:00
n+e
db0e2e5cd2
Advanced Batch slicing & minor fix of RNN support (#106)
* add shape property and modify __getitem__

* change Batch.size to Batch.shape

* setattr

* Batch.empty

* remove scalar in advanced slicing

* modify empty_ and __getitem__

* missing testcase

* fix empty
2020-06-30 18:02:44 +08:00
Trinkle23897
c639446c66 add copybutton 2020-06-29 13:45:01 +08:00
Trinkle23897
aff0f9aee0 fix append batch over batch 2020-06-20 22:03:22 +08:00
Trinkle23897
263e490b76 fix #79 2020-06-16 16:54:16 +08:00
Trinkle23897
f1951780ab fix a bug of storing batch over batch data into buffer 2020-06-09 18:46:14 +08:00
Trinkle23897
513573ea82 add link 2020-06-08 22:20:52 +08:00
Trinkle23897
560116d0b2 cheat sheet 2020-06-08 21:53:00 +08:00
Trinkle23897
7bf202f195 polish docs 2020-06-03 17:04:26 +08:00
Trinkle23897
f818a2467b zh_CN docs 2020-06-02 08:51:14 +08:00
Trinkle23897
5f2c5347df v0.2.3 2020-06-01 09:37:30 +08:00
Trinkle23897
ba1b3e54eb fix #69 2020-06-01 08:30:09 +08:00
Trinkle23897
de556fd22d item3 of #51 2020-05-27 11:02:23 +08:00
Trinkle23897
3243484f8e show stat in pytest 2020-05-16 08:48:12 +08:00
Trinkle23897
e58fc78546 build docs 2020-04-29 14:16:38 +08:00
Trinkle23897
80d661907e Multimodal obs (#38, #27, #25) 2020-04-28 20:56:02 +08:00
Trinkle23897
6b96f124ae fix pdqn 2020-04-26 15:11:20 +08:00
rocknamx
b23749463e
Prioritized DQN (#30)
* add sum_tree.py

* add prioritized replay buffer

* del sum_tree.py

* fix some format issues

* fix weight_update bug

* simply replace replaybuffer in test_dqn without weight update

* weight default set to 1

* fix sampling bug when buffer is not full

* rename parameter

* fix formula error, add accuracy check

* add PrioritizedDQN test

* add test_pdqn.py

* add update_weight() doc

* add ref of prio dqn in readme.md and index.rst

* restore test_dqn.py, fix args of test_pdqn.py
2020-04-26 12:05:58 +08:00
Trinkle23897
6bf1ea644d fix ppo 2020-04-19 14:30:42 +08:00
Trinkle23897
680fc0ffbe gae 2020-04-14 21:11:06 +08:00
Trinkle23897
7b65d43394 vanilla imitation learning 2020-04-13 19:37:27 +08:00