Changes:
- Disclaimer in README
- Replaced all occurences of Gym with Gymnasium
- Removed code that is now dead since we no longer need to support the
old step API
- Updated type hints to only allow new step API
- Increased required version of envpool to support Gymnasium
- Increased required version of PettingZoo to support Gymnasium
- Updated `PettingZooEnv` to only use the new step API, removed hack to
also support old API
- I had to add some `# type: ignore` comments, due to new type hinting
in Gymnasium. I'm not that familiar with type hinting but I believe that
the issue is on the Gymnasium side and we are looking into it.
- Had to update `MyTestEnv` to support `options` kwarg
- Skip NNI tests because they still use OpenAI Gym
- Also allow `PettingZooEnv` in vector environment
- Updated doc page about ReplayBuffer to also talk about terminated and
truncated flags.
Still need to do:
- Update the Jupyter notebooks in docs
- Check the entire code base for more dead code (from compatibility
stuff)
- Check the reset functions of all environments/wrappers in code base to
make sure they use the `options` kwarg
- Someone might want to check test_env_finite.py
- Is it okay to allow `PettingZooEnv` in vector environments? Might need
to update docs?
* Changes to support Gym 0.26.0
* Replace map by simpler list comprehension
* Use syntax that is compatible with python 3.7
* Format code
* Fix environment seeding in test environment, fix buffer_profile test
* Remove self.seed() from __init__
* Fix random number generation
* Fix throughput tests
* Fix tests
* Removed done field from Buffer, fixed throughput test, turned off wandb, fixed formatting, fixed type hints, allow preprocessing_fn with truncated and terminated arguments, updated docstrings
* fix lint
* fix
* fix import
* fix
* fix mypy
* pytest --ignore='test/3rd_party'
* Use correct step API in _SetAttrWrapper
* Format
* Fix mypy
* Format
* Fix pydocstyle.
- A DummyTqdm class added to utils: it replicates the interface used by trainers, but does not show the progress bar;
- Added a show_progress argument to the base trainer: when show_progress == True, dummy_tqdm is used in place of tqdm.
- Fixes an inconsistency in the implementation of Discrete CRR. Now it uses `Critic` class for its critic, following conventions in other actor-critic policies;
- Updates several offline policies to use `ActorCritic` class for its optimizer to eliminate randomness caused by parameter sharing between actor and critic;
- Add `writer.flush()` in TensorboardLogger to ensure real-time result;
- Enable `test_collector=None` in 3 trainers to turn off testing during training;
- Updates the Atari offline results in README.md;
- Moves Atari offline RL examples to `examples/offline`; tests to `test/offline` per review comments.
This PR focus on refactor of logging method to solve bug of nan reward and log interval. After these two pr, hopefully fundamental change of tianshou/data is finished. We then can concentrate on building benchmarks of tianshou finally.
Things changed:
1. trainer now accepts logger (BasicLogger or LazyLogger) instead of writer;
2. remove utils.SummaryWriter;
This PR focus on some definition change of trainer to make it more friendly to use and be consistent with typical usage in research papers, typically change `collect-per-step` to `step-per-collect`, add `update-per-step` / `episode-per-collect` accordingly, and modify the documentation.
This is the third PR of 6 commits mentioned in #274, which features refactor of Collector to fix#245. You can check #274 for more detail.
Things changed in this PR:
1. refactor collector to be more cleaner, split AsyncCollector to support asyncvenv;
2. change buffer.add api to add(batch, bffer_ids); add several types of buffer (VectorReplayBuffer, PrioritizedVectorReplayBuffer, etc.)
3. add policy.exploration_noise(act, batch) -> act
4. small change in BasePolicy.compute_*_returns
5. move reward_metric from collector to trainer
6. fix np.asanyarray issue (different version's numpy will result in different output)
7. flake8 maxlength=88
8. polish docs and fix test
Co-authored-by: n+e <trinkle23897@gmail.com>
This is the second commit of 6 commits mentioned in #274, which features minor refactor of ReplayBuffer and adding two new ReplayBuffer classes called CachedReplayBuffer and ReplayBufferManager. You can check #274 for more detail.
1. Add ReplayBufferManager (handle a list of buffers) and CachedReplayBuffer;
2. Make sure the reserved keys cannot be edited by methods like `buffer.done = xxx`;
3. Add `set_batch` method for manually choosing the batch the ReplayBuffer wants to handle;
4. Add `sample_index` method, same as `sample` but only return index instead of both index and batch data;
5. Add `prev` (one-step previous transition index), `next` (one-step next transition index) and `unfinished_index` (the last modified index whose done==False);
6. Separate `alloc_fn` method for allocating new memory for `self._meta` when a new `(key, value)` pair comes in;
7. Move buffer's documentation to `docs/tutorials/concepts.rst`.
Co-authored-by: n+e <trinkle23897@gmail.com>
This is the PR for QR-DQN algorithm: https://arxiv.org/abs/1710.10044
1. add QR-DQN policy in tianshou/policy/modelfree/qrdqn.py.
2. add QR-DQN net in examples/atari/atari_network.py.
3. add QR-DQN atari example in examples/atari/atari_qrdqn.py.
4. add QR-DQN statement in tianshou/policy/init.py.
5. add QR-DQN unit test in test/discrete/test_qrdqn.py.
6. add QR-DQN atari results in examples/atari/results/qrdqn/.
7. add compute_q_value in DQNPolicy and C51Policy for simplify forward function.
8. move `with torch.no_grad():` from `_target_q` to BasePolicy
By running "python3 atari_qrdqn.py --task "PongNoFrameskip-v4" --batch-size 64", get best_result': '19.8 ± 0.40', in epoch 8.
This is the first commit of 6 commits mentioned in #274, which features
1. Refactor of `Class Net` to support any form of MLP.
2. Enable type check in utils.network.
3. Relative change in docs/test/examples.
4. Move atari-related network to examples/atari/atari_network.py
Co-authored-by: Trinkle23897 <trinkle23897@gmail.com>
This is the PR for C51algorithm: https://arxiv.org/abs/1707.06887
1. add C51 policy in tianshou/policy/modelfree/c51.py.
2. add C51 net in tianshou/utils/net/discrete.py.
3. add C51 atari example in examples/atari/atari_c51.py.
4. add C51 statement in tianshou/policy/__init__.py.
5. add C51 test in test/discrete/test_c51.py.
6. add C51 atari results in examples/atari/results/c51/.
By running "python3 atari_c51.py --task "PongNoFrameskip-v4" --batch-size 64", get best_result': '20.50 ± 0.50', in epoch 9.
By running "python3 atari_c51.py --task "BreakoutNoFrameskip-v4" --n-step 1 --epoch 40", get best_reward: 407.400000 ± 31.155096 in epoch 39.
Training FPS improvement (base commit is 94bfb32):
test_pdqn: 1660 (without numba) -> 1930
discrete/test_ppo: 5100 -> 5170
since nstep has little impact on overall performance, the unit test result is:
GAE: 4.1s -> 0.057s
nstep: 0.3s -> 0.15s (little improvement)
Others:
- fix a bug in ttt set_eps
- keep only sumtree in segment tree implementation
- dirty fix for asyncVenv check_id test
1. add policy.eval() in all test scripts' "watch performance"
2. remove dict return support for collector preprocess_fn
3. add `__contains__` and `pop` in batch: `key in batch`, `batch.pop(key, deft)`
4. exact n_episode for a list of n_episode limitation and save fake data in cache_buffer when self.buffer is None (#184)
5. fix tensorboard logging: h-axis stands for env step instead of gradient step; add test results into tensorboard
6. add test_returns (both GAE and nstep)
7. change the type-checking order in batch.py and converter.py in order to meet the most often case first
8. fix shape inconsistency for torch.Tensor in replay buffer
9. remove `**kwargs` in ReplayBuffer
10. remove default value in batch.split() and add merge_last argument (#185)
11. improve nstep efficiency
12. add max_batchsize in onpolicy algorithms
13. potential bugfix for subproc.wait
14. fix RecurrentActorProb
15. improve the code-coverage (from 90% to 95%) and remove the dead code
16. fix some incorrect type annotation
The above improvement also increases the training FPS: on my computer, the previous version is only ~1800 FPS and after that, it can reach ~2050 (faster than v0.2.4.post1).