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33
dreamer.py
33
dreamer.py
@ -217,10 +217,12 @@ def make_env(config, mode):
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env = wrappers.OneHotAction(env)
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elif suite == "crafter":
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import envs.crafter as crafter
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env = crafter.Crafter(task, config.size)
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env = wrappers.OneHotAction(env)
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elif suite == "minecraft":
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import envs.minecraft as minecraft
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env = minecraft.make_env(task, size=config.size, break_speed=config.break_speed)
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env = wrappers.OneHotAction(env)
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else:
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@ -294,7 +296,15 @@ def main(config):
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logprob = random_actor.log_prob(action)
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return {"action": action, "logprob": logprob}, None
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state = tools.simulate(random_agent, train_envs, train_eps, config.traindir, logger, limit=config.dataset_size, steps=prefill)
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state = tools.simulate(
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random_agent,
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train_envs,
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train_eps,
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config.traindir,
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logger,
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limit=config.dataset_size,
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steps=prefill,
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)
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logger.step += prefill * config.action_repeat
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print(f"Logger: ({logger.step} steps).")
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@ -317,12 +327,29 @@ def main(config):
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logger.write()
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print("Start evaluation.")
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eval_policy = functools.partial(agent, training=False)
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tools.simulate(eval_policy, eval_envs, eval_eps, config.evaldir, logger, is_eval=True, episodes=config.eval_episode_num)
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tools.simulate(
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eval_policy,
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eval_envs,
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eval_eps,
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config.evaldir,
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logger,
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is_eval=True,
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episodes=config.eval_episode_num,
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)
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if config.video_pred_log:
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video_pred = agent._wm.video_pred(next(eval_dataset))
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logger.video("eval_openl", to_np(video_pred))
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print("Start training.")
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state = tools.simulate(agent, train_envs, train_eps, config.traindir, logger, limit=config.dataset_size, steps=config.eval_every, state=state)
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state = tools.simulate(
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agent,
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train_envs,
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train_eps,
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config.traindir,
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logger,
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limit=config.dataset_size,
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steps=config.eval_every,
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state=state,
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)
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torch.save(agent.state_dict(), logdir / "latest_model.pt")
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for env in train_envs + eval_envs:
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try:
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@ -5,6 +5,7 @@ import numpy as np
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class Atari:
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LOCK = None
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metadata = {}
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def __init__(
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self,
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name,
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@ -4,6 +4,7 @@ import numpy as np
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class Crafter:
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metadata = {}
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def __init__(self, task, size=(64, 64), seed=None):
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assert task in ("reward", "noreward")
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import crafter
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@ -4,6 +4,7 @@ import numpy as np
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class DeepMindControl:
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metadata = {}
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def __init__(self, name, action_repeat=1, size=(64, 64), camera=None):
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domain, task = name.split("_", 1)
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if domain == "cup": # Only domain with multiple words.
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@ -3,152 +3,148 @@ from . import minecraft_base
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import gym
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def make_env(task, *args, **kwargs):
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return {
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'wood': MinecraftWood,
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'climb': MinecraftClimb,
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'diamond': MinecraftDiamond,
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}[task](*args, **kwargs)
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"wood": MinecraftWood,
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"climb": MinecraftClimb,
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"diamond": MinecraftDiamond,
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}[task](*args, **kwargs)
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class MinecraftWood:
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def __init__(self, *args, **kwargs):
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actions = BASIC_ACTIONS
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self.rewards = [
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CollectReward("log", repeated=1),
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HealthReward(),
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]
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env = minecraft_base.MinecraftBase(actions, *args, **kwargs)
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def __init__(self, *args, **kwargs):
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actions = BASIC_ACTIONS
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self.rewards = [
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CollectReward('log', repeated=1),
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HealthReward(),
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]
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env = minecraft_base.MinecraftBase(actions, *args, **kwargs)
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def step(self, action):
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obs, reward, done, info = self.env.step(action)
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reward = sum([fn(obs, self.env.inventory) for fn in self.rewards])
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obs['reward'] = reward
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return obs, reward, done, info
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def step(self, action):
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obs, reward, done, info = self.env.step(action)
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reward = sum([fn(obs, self.env.inventory) for fn in self.rewards])
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obs["reward"] = reward
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return obs, reward, done, info
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class MinecraftClimb:
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def __init__(self, *args, **kwargs):
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actions = BASIC_ACTIONS
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env = minecraft_base.MinecraftBase(actions, *args, **kwargs)
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self._previous = None
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self._health_reward = HealthReward()
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def __init__(self, *args, **kwargs):
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actions = BASIC_ACTIONS
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env = minecraft_base.MinecraftBase(actions, *args, **kwargs)
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self._previous = None
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self._health_reward = HealthReward()
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def step(self, action):
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obs, reward, done, info = self.env.step(action)
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x, y, z = obs['log_player_pos']
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height = np.float32(y)
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if obs['is_first']:
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self._previous = height
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reward = height - self._previous
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reward += self._health_reward(obs)
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obs['reward'] = reward
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self._previous = height
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return obs, reward, done, info
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def step(self, action):
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obs, reward, done, info = self.env.step(action)
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x, y, z = obs["log_player_pos"]
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height = np.float32(y)
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if obs["is_first"]:
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self._previous = height
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reward = height - self._previous
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reward += self._health_reward(obs)
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obs["reward"] = reward
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self._previous = height
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return obs, reward, done, info
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class MinecraftDiamond(gym.Wrapper):
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def __init__(self, *args, **kwargs):
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actions = {
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**BASIC_ACTIONS,
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"craft_planks": dict(craft="planks"),
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"craft_stick": dict(craft="stick"),
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"craft_crafting_table": dict(craft="crafting_table"),
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"place_crafting_table": dict(place="crafting_table"),
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"craft_wooden_pickaxe": dict(nearbyCraft="wooden_pickaxe"),
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"craft_stone_pickaxe": dict(nearbyCraft="stone_pickaxe"),
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"craft_iron_pickaxe": dict(nearbyCraft="iron_pickaxe"),
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"equip_stone_pickaxe": dict(equip="stone_pickaxe"),
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"equip_wooden_pickaxe": dict(equip="wooden_pickaxe"),
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"equip_iron_pickaxe": dict(equip="iron_pickaxe"),
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"craft_furnace": dict(nearbyCraft="furnace"),
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"place_furnace": dict(place="furnace"),
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"smelt_iron_ingot": dict(nearbySmelt="iron_ingot"),
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}
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self.rewards = [
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CollectReward("log", once=1),
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CollectReward("planks", once=1),
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CollectReward("stick", once=1),
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CollectReward("crafting_table", once=1),
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CollectReward("wooden_pickaxe", once=1),
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CollectReward("cobblestone", once=1),
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CollectReward("stone_pickaxe", once=1),
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CollectReward("iron_ore", once=1),
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CollectReward("furnace", once=1),
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CollectReward("iron_ingot", once=1),
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CollectReward("iron_pickaxe", once=1),
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CollectReward("diamond", once=1),
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HealthReward(),
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]
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env = minecraft_base.MinecraftBase(actions, *args, **kwargs)
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super().__init__(env)
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def __init__(self, *args, **kwargs):
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actions = {
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**BASIC_ACTIONS,
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'craft_planks': dict(craft='planks'),
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'craft_stick': dict(craft='stick'),
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'craft_crafting_table': dict(craft='crafting_table'),
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'place_crafting_table': dict(place='crafting_table'),
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'craft_wooden_pickaxe': dict(nearbyCraft='wooden_pickaxe'),
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'craft_stone_pickaxe': dict(nearbyCraft='stone_pickaxe'),
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'craft_iron_pickaxe': dict(nearbyCraft='iron_pickaxe'),
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'equip_stone_pickaxe': dict(equip='stone_pickaxe'),
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'equip_wooden_pickaxe': dict(equip='wooden_pickaxe'),
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'equip_iron_pickaxe': dict(equip='iron_pickaxe'),
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'craft_furnace': dict(nearbyCraft='furnace'),
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'place_furnace': dict(place='furnace'),
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'smelt_iron_ingot': dict(nearbySmelt='iron_ingot'),
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}
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self.rewards = [
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CollectReward('log', once=1),
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CollectReward('planks', once=1),
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CollectReward('stick', once=1),
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CollectReward('crafting_table', once=1),
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CollectReward('wooden_pickaxe', once=1),
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CollectReward('cobblestone', once=1),
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CollectReward('stone_pickaxe', once=1),
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CollectReward('iron_ore', once=1),
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CollectReward('furnace', once=1),
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CollectReward('iron_ingot', once=1),
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CollectReward('iron_pickaxe', once=1),
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CollectReward('diamond', once=1),
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HealthReward(),
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]
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env = minecraft_base.MinecraftBase(actions, *args, **kwargs)
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super().__init__(env)
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def step(self, action):
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obs, reward, done, info = self.env.step(action)
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reward = sum([fn(obs, self.env.inventory) for fn in self.rewards])
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obs["reward"] = reward
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return obs, reward, done, info
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def step(self, action):
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obs, reward, done, info = self.env.step(action)
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reward = sum([fn(obs, self.env.inventory) for fn in self.rewards])
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obs['reward'] = reward
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return obs, reward, done, info
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def reset(self):
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obs = self.env.reset()
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# called for reset of reward calculations
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_ = sum([fn(obs, self.env.inventory) for fn in self.rewards])
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return obs
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def reset(self):
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obs = self.env.reset()
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# called for reset of reward calculations
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_ = sum([fn(obs, self.env.inventory) for fn in self.rewards])
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return obs
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class CollectReward:
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def __init__(self, item, once=0, repeated=0):
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self.item = item
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self.once = once
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self.repeated = repeated
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self.previous = 0
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self.maximum = 0
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def __init__(self, item, once=0, repeated=0):
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self.item = item
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self.once = once
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self.repeated = repeated
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self.previous = 0
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self.maximum = 0
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def __call__(self, obs, inventory):
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current = inventory[self.item]
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if obs['is_first']:
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self.previous = current
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self.maximum = current
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return 0
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reward = self.repeated * max(0, current - self.previous)
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if self.maximum == 0 and current > 0:
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reward += self.once
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self.previous = current
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self.maximum = max(self.maximum, current)
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return reward
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def __call__(self, obs, inventory):
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current = inventory[self.item]
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if obs["is_first"]:
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self.previous = current
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self.maximum = current
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return 0
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reward = self.repeated * max(0, current - self.previous)
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if self.maximum == 0 and current > 0:
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reward += self.once
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self.previous = current
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self.maximum = max(self.maximum, current)
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return reward
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class HealthReward:
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def __init__(self, scale=0.01):
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self.scale = scale
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self.previous = None
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def __init__(self, scale=0.01):
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self.scale = scale
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self.previous = None
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def __call__(self, obs, inventory=None):
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health = obs['health']
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if obs['is_first']:
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self.previous = health
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return 0
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reward = self.scale * (health - self.previous)
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self.previous = health
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return np.float32(reward)
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def __call__(self, obs, inventory=None):
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health = obs["health"]
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if obs["is_first"]:
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self.previous = health
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return 0
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reward = self.scale * (health - self.previous)
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self.previous = health
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return np.float32(reward)
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BASIC_ACTIONS = {
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'noop': dict(),
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'attack': dict(attack=1),
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'turn_up': dict(camera=(-15, 0)),
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'turn_down': dict(camera=(15, 0)),
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'turn_left': dict(camera=(0, -15)),
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'turn_right': dict(camera=(0, 15)),
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'forward': dict(forward=1),
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'back': dict(back=1),
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'left': dict(left=1),
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'right': dict(right=1),
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'jump': dict(jump=1, forward=1),
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'place_dirt': dict(place='dirt'),
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"noop": dict(),
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"attack": dict(attack=1),
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"turn_up": dict(camera=(-15, 0)),
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"turn_down": dict(camera=(15, 0)),
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"turn_left": dict(camera=(0, -15)),
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"turn_right": dict(camera=(0, 15)),
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"forward": dict(forward=1),
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"back": dict(back=1),
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"left": dict(left=1),
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"right": dict(right=1),
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"jump": dict(jump=1, forward=1),
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"place_dirt": dict(place="dirt"),
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}
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@ -4,215 +4,232 @@ import threading
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import numpy as np
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import gym
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class MinecraftBase(gym.Env):
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_LOCK = threading.Lock()
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_LOCK = threading.Lock()
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def __init__(
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self,
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actions,
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repeat=1,
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size=(64, 64),
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break_speed=100.0,
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gamma=10.0,
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sticky_attack=30,
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sticky_jump=10,
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pitch_limit=(-60, 60),
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logs=True,
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):
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if logs:
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logging.basicConfig(level=logging.DEBUG)
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self._repeat = repeat
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self._size = size
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if break_speed != 1.0:
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sticky_attack = 0
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def __init__(
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self, actions,
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repeat=1,
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size=(64, 64),
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break_speed=100.0,
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gamma=10.0,
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sticky_attack=30,
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sticky_jump=10,
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pitch_limit=(-60, 60),
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logs=True,
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):
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if logs:
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logging.basicConfig(level=logging.DEBUG)
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self._repeat = repeat
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self._size = size
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if break_speed != 1.0:
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sticky_attack = 0
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# Make env
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with self._LOCK:
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from . import minecraft_minerl
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# Make env
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with self._LOCK:
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from .import minecraft_minerl
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self._env = minecraft_minerl.MineRLEnv(size, break_speed, gamma).make()
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self._inventory = {}
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self._env = minecraft_minerl.MineRLEnv(size, break_speed, gamma).make()
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self._inventory = {}
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# Observations
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self._inv_keys = [
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k for k in self._flatten(self._env.observation_space.spaces) if k.startswith('inventory/')
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if k != 'inventory/log2']
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self._step = 0
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self._max_inventory = None
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self._equip_enum = self._env.observation_space[
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'equipped_items']['mainhand']['type'].values.tolist()
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# Observations
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self._inv_keys = [
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k
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for k in self._flatten(self._env.observation_space.spaces)
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if k.startswith("inventory/")
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if k != "inventory/log2"
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]
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self._step = 0
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self._max_inventory = None
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self._equip_enum = self._env.observation_space["equipped_items"]["mainhand"][
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"type"
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].values.tolist()
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# Actions
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self._noop_action = minecraft_minerl.NOOP_ACTION
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actions = self._insert_defaults(actions)
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self._action_names = tuple(actions.keys())
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self._action_values = tuple(actions.values())
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message = f'Minecraft action space ({len(self._action_values)}):'
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print(message, ', '.join(self._action_names))
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self._sticky_attack_length = sticky_attack
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self._sticky_attack_counter = 0
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self._sticky_jump_length = sticky_jump
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self._sticky_jump_counter = 0
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self._pitch_limit = pitch_limit
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self._pitch = 0
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# Actions
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self._noop_action = minecraft_minerl.NOOP_ACTION
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actions = self._insert_defaults(actions)
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self._action_names = tuple(actions.keys())
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self._action_values = tuple(actions.values())
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message = f"Minecraft action space ({len(self._action_values)}):"
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print(message, ", ".join(self._action_names))
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self._sticky_attack_length = sticky_attack
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self._sticky_attack_counter = 0
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self._sticky_jump_length = sticky_jump
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self._sticky_jump_counter = 0
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self._pitch_limit = pitch_limit
|
||||
self._pitch = 0
|
||||
|
||||
@property
|
||||
def observation_space(self):
|
||||
return gym.spaces.Dict(
|
||||
{
|
||||
'image': gym.spaces.Box(0, 255, self._size + (3,), np.uint8),
|
||||
'inventory': gym.spaces.Box(-np.inf, np.inf, (len(self._inv_keys),), dtype=np.float32),
|
||||
'inventory_max': gym.spaces.Box(-np.inf, np.inf, (len(self._inv_keys),), dtype=np.float32),
|
||||
'equipped': gym.spaces.Box(-np.inf, np.inf, (len(self._equip_enum),), dtype=np.float32),
|
||||
'reward': gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.float32),
|
||||
'health': gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.float32),
|
||||
'hunger': gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.float32),
|
||||
'breath': gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.float32),
|
||||
'is_first': gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.uint8),
|
||||
'is_last': gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.uint8),
|
||||
'is_terminal': gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.uint8),
|
||||
**{f'log_{k}': gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.int64) for k in self._inv_keys},
|
||||
'log_player_pos': gym.spaces.Box(-np.inf, np.inf, (3,), dtype=np.float32),
|
||||
@property
|
||||
def observation_space(self):
|
||||
return gym.spaces.Dict(
|
||||
{
|
||||
"image": gym.spaces.Box(0, 255, self._size + (3,), np.uint8),
|
||||
"inventory": gym.spaces.Box(
|
||||
-np.inf, np.inf, (len(self._inv_keys),), dtype=np.float32
|
||||
),
|
||||
"inventory_max": gym.spaces.Box(
|
||||
-np.inf, np.inf, (len(self._inv_keys),), dtype=np.float32
|
||||
),
|
||||
"equipped": gym.spaces.Box(
|
||||
-np.inf, np.inf, (len(self._equip_enum),), dtype=np.float32
|
||||
),
|
||||
"reward": gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.float32),
|
||||
"health": gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.float32),
|
||||
"hunger": gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.float32),
|
||||
"breath": gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.float32),
|
||||
"is_first": gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.uint8),
|
||||
"is_last": gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.uint8),
|
||||
"is_terminal": gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.uint8),
|
||||
**{
|
||||
f"log_{k}": gym.spaces.Box(-np.inf, np.inf, (1,), dtype=np.int64)
|
||||
for k in self._inv_keys
|
||||
},
|
||||
"log_player_pos": gym.spaces.Box(
|
||||
-np.inf, np.inf, (3,), dtype=np.float32
|
||||
),
|
||||
}
|
||||
)
|
||||
|
||||
@property
|
||||
def action_space(self):
|
||||
space = gym.spaces.discrete.Discrete(len(self._action_values))
|
||||
space.discrete = True
|
||||
return space
|
||||
|
||||
def step(self, action):
|
||||
action = action.copy()
|
||||
action = self._action_values[action]
|
||||
action = self._action(action)
|
||||
following = self._noop_action.copy()
|
||||
for key in ("attack", "forward", "back", "left", "right"):
|
||||
following[key] = action[key]
|
||||
for act in [action] + ([following] * (self._repeat - 1)):
|
||||
obs, reward, done, info = self._env.step(act)
|
||||
if "error" in info:
|
||||
done = True
|
||||
break
|
||||
obs["is_first"] = False
|
||||
obs["is_last"] = bool(done)
|
||||
obs["is_terminal"] = bool(info.get("is_terminal", done))
|
||||
|
||||
obs = self._obs(obs)
|
||||
self._step += 1
|
||||
assert "pov" not in obs, list(obs.keys())
|
||||
return obs, reward, done, info
|
||||
|
||||
@property
|
||||
def inventory(self):
|
||||
return self._inventory
|
||||
|
||||
def reset(self):
|
||||
# inventory will be added in _obs
|
||||
self._inventory = {}
|
||||
self._max_inventory = None
|
||||
|
||||
with self._LOCK:
|
||||
obs = self._env.reset()
|
||||
obs["is_first"] = True
|
||||
obs["is_last"] = False
|
||||
obs["is_terminal"] = False
|
||||
obs = self._obs(obs)
|
||||
|
||||
self._step = 0
|
||||
self._sticky_attack_counter = 0
|
||||
self._sticky_jump_counter = 0
|
||||
self._pitch = 0
|
||||
return obs
|
||||
|
||||
def _obs(self, obs):
|
||||
obs = self._flatten(obs)
|
||||
obs["inventory/log"] += obs.pop("inventory/log2")
|
||||
self._inventory = {
|
||||
k.split("/", 1)[1]: obs[k] for k in self._inv_keys if k != "inventory/air"
|
||||
}
|
||||
)
|
||||
inventory = np.array([obs[k] for k in self._inv_keys], np.float32)
|
||||
if self._max_inventory is None:
|
||||
self._max_inventory = inventory
|
||||
else:
|
||||
self._max_inventory = np.maximum(self._max_inventory, inventory)
|
||||
index = self._equip_enum.index(obs["equipped_items/mainhand/type"])
|
||||
equipped = np.zeros(len(self._equip_enum), np.float32)
|
||||
equipped[index] = 1.0
|
||||
player_x = obs["location_stats/xpos"]
|
||||
player_y = obs["location_stats/ypos"]
|
||||
player_z = obs["location_stats/zpos"]
|
||||
obs = {
|
||||
"image": obs["pov"],
|
||||
"inventory": inventory,
|
||||
"inventory_max": self._max_inventory.copy(),
|
||||
"equipped": equipped,
|
||||
"health": np.float32(obs["life_stats/life"] / 20),
|
||||
"hunger": np.float32(obs["life_stats/food"] / 20),
|
||||
"breath": np.float32(obs["life_stats/air"] / 300),
|
||||
"reward": 0.0,
|
||||
"is_first": obs["is_first"],
|
||||
"is_last": obs["is_last"],
|
||||
"is_terminal": obs["is_terminal"],
|
||||
**{f"log_{k}": np.int64(obs[k]) for k in self._inv_keys},
|
||||
"log_player_pos": np.array([player_x, player_y, player_z], np.float32),
|
||||
}
|
||||
for key, value in obs.items():
|
||||
space = self.observation_space[key]
|
||||
if not isinstance(value, np.ndarray):
|
||||
value = np.array(value)
|
||||
assert (key, value, value.dtype, value.shape, space)
|
||||
return obs
|
||||
|
||||
@property
|
||||
def action_space(self):
|
||||
space = gym.spaces.discrete.Discrete(len(self._action_values))
|
||||
space.discrete = True
|
||||
return space
|
||||
def _action(self, action):
|
||||
if self._sticky_attack_length:
|
||||
if action["attack"]:
|
||||
self._sticky_attack_counter = self._sticky_attack_length
|
||||
if self._sticky_attack_counter > 0:
|
||||
action["attack"] = 1
|
||||
action["jump"] = 0
|
||||
self._sticky_attack_counter -= 1
|
||||
if self._sticky_jump_length:
|
||||
if action["jump"]:
|
||||
self._sticky_jump_counter = self._sticky_jump_length
|
||||
if self._sticky_jump_counter > 0:
|
||||
action["jump"] = 1
|
||||
action["forward"] = 1
|
||||
self._sticky_jump_counter -= 1
|
||||
if self._pitch_limit and action["camera"][0]:
|
||||
lo, hi = self._pitch_limit
|
||||
if not (lo <= self._pitch + action["camera"][0] <= hi):
|
||||
action["camera"] = (0, action["camera"][1])
|
||||
self._pitch += action["camera"][0]
|
||||
return action
|
||||
|
||||
def step(self, action):
|
||||
action = action.copy()
|
||||
action = self._action_values[action]
|
||||
action = self._action(action)
|
||||
following = self._noop_action.copy()
|
||||
for key in ('attack', 'forward', 'back', 'left', 'right'):
|
||||
following[key] = action[key]
|
||||
for act in [action] + ([following] * (self._repeat - 1)):
|
||||
obs, reward, done, info = self._env.step(act)
|
||||
if 'error' in info:
|
||||
done = True
|
||||
break
|
||||
obs['is_first'] = False
|
||||
obs['is_last'] = bool(done)
|
||||
obs['is_terminal'] = bool(info.get('is_terminal', done))
|
||||
def _insert_defaults(self, actions):
|
||||
actions = {name: action.copy() for name, action in actions.items()}
|
||||
for key, default in self._noop_action.items():
|
||||
for action in actions.values():
|
||||
if key not in action:
|
||||
action[key] = default
|
||||
return actions
|
||||
|
||||
obs = self._obs(obs)
|
||||
self._step += 1
|
||||
assert 'pov' not in obs, list(obs.keys())
|
||||
return obs, reward, done, info
|
||||
def _flatten(self, nest, prefix=None):
|
||||
result = {}
|
||||
for key, value in nest.items():
|
||||
key = prefix + "/" + key if prefix else key
|
||||
if isinstance(value, gym.spaces.Dict):
|
||||
value = value.spaces
|
||||
if isinstance(value, dict):
|
||||
result.update(self._flatten(value, key))
|
||||
else:
|
||||
result[key] = value
|
||||
return result
|
||||
|
||||
@property
|
||||
def inventory(self):
|
||||
return self._inventory
|
||||
|
||||
def reset(self):
|
||||
# inventory will be added in _obs
|
||||
self._inventory = {}
|
||||
self._max_inventory = None
|
||||
|
||||
with self._LOCK:
|
||||
obs = self._env.reset()
|
||||
obs['is_first'] = True
|
||||
obs['is_last'] = False
|
||||
obs['is_terminal'] = False
|
||||
obs = self._obs(obs)
|
||||
|
||||
self._step = 0
|
||||
self._sticky_attack_counter = 0
|
||||
self._sticky_jump_counter = 0
|
||||
self._pitch = 0
|
||||
return obs
|
||||
|
||||
def _obs(self, obs):
|
||||
obs = self._flatten(obs)
|
||||
obs['inventory/log'] += obs.pop('inventory/log2')
|
||||
self._inventory = {
|
||||
k.split('/', 1)[1]: obs[k] for k in self._inv_keys
|
||||
if k != 'inventory/air'}
|
||||
inventory = np.array([obs[k] for k in self._inv_keys], np.float32)
|
||||
if self._max_inventory is None:
|
||||
self._max_inventory = inventory
|
||||
else:
|
||||
self._max_inventory = np.maximum(self._max_inventory, inventory)
|
||||
index = self._equip_enum.index(obs['equipped_items/mainhand/type'])
|
||||
equipped = np.zeros(len(self._equip_enum), np.float32)
|
||||
equipped[index] = 1.0
|
||||
player_x = obs['location_stats/xpos']
|
||||
player_y = obs['location_stats/ypos']
|
||||
player_z = obs['location_stats/zpos']
|
||||
obs = {
|
||||
'image': obs['pov'],
|
||||
'inventory': inventory,
|
||||
'inventory_max': self._max_inventory.copy(),
|
||||
'equipped': equipped,
|
||||
'health': np.float32(obs['life_stats/life'] / 20),
|
||||
'hunger': np.float32(obs['life_stats/food'] / 20),
|
||||
'breath': np.float32(obs['life_stats/air'] / 300),
|
||||
'reward': 0.0,
|
||||
'is_first': obs['is_first'],
|
||||
'is_last': obs['is_last'],
|
||||
'is_terminal': obs['is_terminal'],
|
||||
**{f'log_{k}': np.int64(obs[k]) for k in self._inv_keys},
|
||||
'log_player_pos': np.array([player_x, player_y, player_z], np.float32),
|
||||
}
|
||||
for key, value in obs.items():
|
||||
space = self.observation_space[key]
|
||||
if not isinstance(value, np.ndarray):
|
||||
value = np.array(value)
|
||||
assert (key, value, value.dtype, value.shape, space)
|
||||
return obs
|
||||
|
||||
def _action(self, action):
|
||||
if self._sticky_attack_length:
|
||||
if action['attack']:
|
||||
self._sticky_attack_counter = self._sticky_attack_length
|
||||
if self._sticky_attack_counter > 0:
|
||||
action['attack'] = 1
|
||||
action['jump'] = 0
|
||||
self._sticky_attack_counter -= 1
|
||||
if self._sticky_jump_length:
|
||||
if action['jump']:
|
||||
self._sticky_jump_counter = self._sticky_jump_length
|
||||
if self._sticky_jump_counter > 0:
|
||||
action['jump'] = 1
|
||||
action['forward'] = 1
|
||||
self._sticky_jump_counter -= 1
|
||||
if self._pitch_limit and action['camera'][0]:
|
||||
lo, hi = self._pitch_limit
|
||||
if not (lo <= self._pitch + action['camera'][0] <= hi):
|
||||
action['camera'] = (0, action['camera'][1])
|
||||
self._pitch += action['camera'][0]
|
||||
return action
|
||||
|
||||
def _insert_defaults(self, actions):
|
||||
actions = {name: action.copy() for name, action in actions.items()}
|
||||
for key, default in self._noop_action.items():
|
||||
for action in actions.values():
|
||||
if key not in action:
|
||||
action[key] = default
|
||||
return actions
|
||||
|
||||
def _flatten(self, nest, prefix=None):
|
||||
result = {}
|
||||
for key, value in nest.items():
|
||||
key = prefix + '/' + key if prefix else key
|
||||
if isinstance(value, gym.spaces.Dict):
|
||||
value = value.spaces
|
||||
if isinstance(value, dict):
|
||||
result.update(self._flatten(value, key))
|
||||
else:
|
||||
result[key] = value
|
||||
return result
|
||||
|
||||
def _unflatten(self, flat):
|
||||
result = {}
|
||||
for key, value in flat.items():
|
||||
parts = key.split('/')
|
||||
node = result
|
||||
for part in parts[:-1]:
|
||||
if part not in node:
|
||||
node[part] = {}
|
||||
node = node[part]
|
||||
node[parts[-1]] = value
|
||||
return result
|
||||
def _unflatten(self, flat):
|
||||
result = {}
|
||||
for key, value in flat.items():
|
||||
parts = key.split("/")
|
||||
node = result
|
||||
for part in parts[:-1]:
|
||||
if part not in node:
|
||||
node[part] = {}
|
||||
node = node[part]
|
||||
node[parts[-1]] = value
|
||||
return result
|
||||
|
@ -6,145 +6,155 @@ from minerl.herobraine.hero.mc import INVERSE_KEYMAP
|
||||
|
||||
|
||||
def edit_options(**kwargs):
|
||||
import os, pathlib, re
|
||||
for word in os.popen('pip3 --version').read().split(' '):
|
||||
if '-packages/pip' in word:
|
||||
break
|
||||
else:
|
||||
raise RuntimeError('Could not found python package directory.')
|
||||
packages = pathlib.Path(word).parent
|
||||
filename = packages / 'minerl/Malmo/Minecraft/run/options.txt'
|
||||
options = filename.read_text()
|
||||
if 'fovEffectScale:' not in options:
|
||||
options += 'fovEffectScale:1.0\n'
|
||||
if 'simulationDistance:' not in options:
|
||||
options += 'simulationDistance:12\n'
|
||||
for key, value in kwargs.items():
|
||||
assert f'{key}:' in options, key
|
||||
assert isinstance(value, str), (value, type(value))
|
||||
options = re.sub(f'{key}:.*\n', f'{key}:{value}\n', options)
|
||||
filename.write_text(options)
|
||||
import os, pathlib, re
|
||||
|
||||
for word in os.popen("pip3 --version").read().split(" "):
|
||||
if "-packages/pip" in word:
|
||||
break
|
||||
else:
|
||||
raise RuntimeError("Could not found python package directory.")
|
||||
packages = pathlib.Path(word).parent
|
||||
filename = packages / "minerl/Malmo/Minecraft/run/options.txt"
|
||||
options = filename.read_text()
|
||||
if "fovEffectScale:" not in options:
|
||||
options += "fovEffectScale:1.0\n"
|
||||
if "simulationDistance:" not in options:
|
||||
options += "simulationDistance:12\n"
|
||||
for key, value in kwargs.items():
|
||||
assert f"{key}:" in options, key
|
||||
assert isinstance(value, str), (value, type(value))
|
||||
options = re.sub(f"{key}:.*\n", f"{key}:{value}\n", options)
|
||||
filename.write_text(options)
|
||||
|
||||
|
||||
edit_options(
|
||||
difficulty='2',
|
||||
renderDistance='6',
|
||||
simulationDistance='6',
|
||||
fovEffectScale='0.0',
|
||||
ao='1',
|
||||
gamma='5.0',
|
||||
difficulty="2",
|
||||
renderDistance="6",
|
||||
simulationDistance="6",
|
||||
fovEffectScale="0.0",
|
||||
ao="1",
|
||||
gamma="5.0",
|
||||
)
|
||||
|
||||
|
||||
class MineRLEnv(EnvSpec):
|
||||
def __init__(self, resolution=(64, 64), break_speed=50, gamma=10.0):
|
||||
self.resolution = resolution
|
||||
self.break_speed = break_speed
|
||||
self.gamma = gamma
|
||||
super().__init__(name="MineRLEnv-v1")
|
||||
|
||||
def __init__(self, resolution=(64, 64), break_speed=50, gamma=10.0):
|
||||
self.resolution = resolution
|
||||
self.break_speed = break_speed
|
||||
self.gamma = gamma
|
||||
super().__init__(name='MineRLEnv-v1')
|
||||
def create_agent_start(self):
|
||||
return [
|
||||
BreakSpeedMultiplier(self.break_speed),
|
||||
]
|
||||
|
||||
def create_agent_start(self):
|
||||
return [
|
||||
BreakSpeedMultiplier(self.break_speed),
|
||||
]
|
||||
def create_agent_handlers(self):
|
||||
return []
|
||||
|
||||
def create_agent_handlers(self):
|
||||
return []
|
||||
def create_server_world_generators(self):
|
||||
return [handlers.DefaultWorldGenerator(force_reset=True)]
|
||||
|
||||
def create_server_world_generators(self):
|
||||
return [handlers.DefaultWorldGenerator(force_reset=True)]
|
||||
def create_server_quit_producers(self):
|
||||
return [handlers.ServerQuitWhenAnyAgentFinishes()]
|
||||
|
||||
def create_server_quit_producers(self):
|
||||
return [handlers.ServerQuitWhenAnyAgentFinishes()]
|
||||
def create_server_initial_conditions(self):
|
||||
return [
|
||||
handlers.TimeInitialCondition(
|
||||
allow_passage_of_time=True,
|
||||
start_time=0,
|
||||
),
|
||||
handlers.SpawningInitialCondition(
|
||||
allow_spawning=True,
|
||||
),
|
||||
]
|
||||
|
||||
def create_server_initial_conditions(self):
|
||||
return [
|
||||
handlers.TimeInitialCondition(
|
||||
allow_passage_of_time=True,
|
||||
start_time=0,
|
||||
),
|
||||
handlers.SpawningInitialCondition(
|
||||
allow_spawning=True,
|
||||
)
|
||||
]
|
||||
def create_observables(self):
|
||||
return [
|
||||
handlers.POVObservation(self.resolution),
|
||||
handlers.FlatInventoryObservation(mc.ALL_ITEMS),
|
||||
handlers.EquippedItemObservation(
|
||||
mc.ALL_ITEMS, _default="air", _other="other"
|
||||
),
|
||||
handlers.ObservationFromCurrentLocation(),
|
||||
handlers.ObservationFromLifeStats(),
|
||||
]
|
||||
|
||||
def create_observables(self):
|
||||
return [
|
||||
handlers.POVObservation(self.resolution),
|
||||
handlers.FlatInventoryObservation(mc.ALL_ITEMS),
|
||||
handlers.EquippedItemObservation(
|
||||
mc.ALL_ITEMS, _default='air', _other='other'),
|
||||
handlers.ObservationFromCurrentLocation(),
|
||||
handlers.ObservationFromLifeStats(),
|
||||
]
|
||||
def create_actionables(self):
|
||||
kw = dict(_other="none", _default="none")
|
||||
return [
|
||||
handlers.KeybasedCommandAction("forward", INVERSE_KEYMAP["forward"]),
|
||||
handlers.KeybasedCommandAction("back", INVERSE_KEYMAP["back"]),
|
||||
handlers.KeybasedCommandAction("left", INVERSE_KEYMAP["left"]),
|
||||
handlers.KeybasedCommandAction("right", INVERSE_KEYMAP["right"]),
|
||||
handlers.KeybasedCommandAction("jump", INVERSE_KEYMAP["jump"]),
|
||||
handlers.KeybasedCommandAction("sneak", INVERSE_KEYMAP["sneak"]),
|
||||
handlers.KeybasedCommandAction("attack", INVERSE_KEYMAP["attack"]),
|
||||
handlers.CameraAction(),
|
||||
handlers.PlaceBlock(["none"] + mc.ALL_ITEMS, **kw),
|
||||
handlers.EquipAction(["none"] + mc.ALL_ITEMS, **kw),
|
||||
handlers.CraftAction(["none"] + mc.ALL_ITEMS, **kw),
|
||||
handlers.CraftNearbyAction(["none"] + mc.ALL_ITEMS, **kw),
|
||||
handlers.SmeltItemNearby(["none"] + mc.ALL_ITEMS, **kw),
|
||||
]
|
||||
|
||||
def create_actionables(self):
|
||||
kw = dict(_other='none', _default='none')
|
||||
return [
|
||||
handlers.KeybasedCommandAction('forward', INVERSE_KEYMAP['forward']),
|
||||
handlers.KeybasedCommandAction('back', INVERSE_KEYMAP['back']),
|
||||
handlers.KeybasedCommandAction('left', INVERSE_KEYMAP['left']),
|
||||
handlers.KeybasedCommandAction('right', INVERSE_KEYMAP['right']),
|
||||
handlers.KeybasedCommandAction('jump', INVERSE_KEYMAP['jump']),
|
||||
handlers.KeybasedCommandAction('sneak', INVERSE_KEYMAP['sneak']),
|
||||
handlers.KeybasedCommandAction('attack', INVERSE_KEYMAP['attack']),
|
||||
handlers.CameraAction(),
|
||||
handlers.PlaceBlock(['none'] + mc.ALL_ITEMS, **kw),
|
||||
handlers.EquipAction(['none'] + mc.ALL_ITEMS, **kw),
|
||||
handlers.CraftAction(['none'] + mc.ALL_ITEMS, **kw),
|
||||
handlers.CraftNearbyAction(['none'] + mc.ALL_ITEMS, **kw),
|
||||
handlers.SmeltItemNearby(['none'] + mc.ALL_ITEMS, **kw),
|
||||
]
|
||||
def is_from_folder(self, folder):
|
||||
return folder == "none"
|
||||
|
||||
def is_from_folder(self, folder):
|
||||
return folder == 'none'
|
||||
def get_docstring(self):
|
||||
return ""
|
||||
|
||||
def get_docstring(self):
|
||||
return ''
|
||||
def determine_success_from_rewards(self, rewards):
|
||||
return True
|
||||
|
||||
def determine_success_from_rewards(self, rewards):
|
||||
return True
|
||||
def create_rewardables(self):
|
||||
return []
|
||||
|
||||
def create_rewardables(self):
|
||||
return []
|
||||
def create_server_decorators(self):
|
||||
return []
|
||||
|
||||
def create_server_decorators(self):
|
||||
return []
|
||||
def create_mission_handlers(self):
|
||||
return []
|
||||
|
||||
def create_mission_handlers(self):
|
||||
return []
|
||||
|
||||
def create_monitors(self):
|
||||
return []
|
||||
def create_monitors(self):
|
||||
return []
|
||||
|
||||
|
||||
class BreakSpeedMultiplier(handler.Handler):
|
||||
def __init__(self, multiplier=1.0):
|
||||
self.multiplier = multiplier
|
||||
|
||||
def __init__(self, multiplier=1.0):
|
||||
self.multiplier = multiplier
|
||||
def to_string(self):
|
||||
return f"break_speed({self.multiplier})"
|
||||
|
||||
def to_string(self):
|
||||
return f'break_speed({self.multiplier})'
|
||||
|
||||
def xml_template(self):
|
||||
return '<BreakSpeedMultiplier>{{multiplier}}</BreakSpeedMultiplier>'
|
||||
def xml_template(self):
|
||||
return "<BreakSpeedMultiplier>{{multiplier}}</BreakSpeedMultiplier>"
|
||||
|
||||
|
||||
class Gamma(handler.Handler):
|
||||
def __init__(self, gamma=2.0):
|
||||
self.gamma = gamma
|
||||
|
||||
def __init__(self, gamma=2.0):
|
||||
self.gamma = gamma
|
||||
def to_string(self):
|
||||
return f"gamma({self.gamma})"
|
||||
|
||||
def to_string(self):
|
||||
return f'gamma({self.gamma})'
|
||||
|
||||
def xml_template(self):
|
||||
return '<GammaSetting>{{gamma}}</GammaSetting>'
|
||||
def xml_template(self):
|
||||
return "<GammaSetting>{{gamma}}</GammaSetting>"
|
||||
|
||||
|
||||
NOOP_ACTION = dict(
|
||||
camera=(0, 0), forward=0, back=0, left=0, right=0, attack=0, sprint=0,
|
||||
jump=0, sneak=0, craft='none', nearbyCraft='none', nearbySmelt='none',
|
||||
place='none', equip='none',
|
||||
camera=(0, 0),
|
||||
forward=0,
|
||||
back=0,
|
||||
left=0,
|
||||
right=0,
|
||||
attack=0,
|
||||
sprint=0,
|
||||
jump=0,
|
||||
sneak=0,
|
||||
craft="none",
|
||||
nearbyCraft="none",
|
||||
nearbySmelt="none",
|
||||
place="none",
|
||||
equip="none",
|
||||
)
|
||||
|
@ -52,7 +52,6 @@ class OneHotAction(gym.Wrapper):
|
||||
super().__init__(env)
|
||||
self._random = np.random.RandomState()
|
||||
|
||||
|
||||
def action_space(self):
|
||||
shape = (self.env.action_space.n,)
|
||||
space = gym.spaces.Box(low=0, high=1, shape=shape, dtype=np.float32)
|
||||
@ -83,7 +82,6 @@ class RewardObs(gym.Wrapper):
|
||||
def __init__(self, env):
|
||||
super().__init__(env)
|
||||
|
||||
|
||||
def observation_space(self):
|
||||
spaces = self.env.observation_space.spaces
|
||||
if "reward" not in spaces:
|
||||
@ -110,17 +108,16 @@ class SelectAction(gym.Wrapper):
|
||||
super().__init__(env)
|
||||
self._key = key
|
||||
|
||||
|
||||
def step(self, action):
|
||||
return self.env.step(action[self._key])
|
||||
|
||||
|
||||
class UUID(gym.Wrapper):
|
||||
def __init__(self, env):
|
||||
super().__init__(env)
|
||||
timestamp = datetime.datetime.now().strftime("%Y%m%dT%H%M%S")
|
||||
self.id = f"{timestamp}-{str(uuid.uuid4().hex)}"
|
||||
|
||||
|
||||
def reset(self):
|
||||
timestamp = datetime.datetime.now().strftime("%Y%m%dT%H%M%S")
|
||||
self.id = f"{timestamp}-{str(uuid.uuid4().hex)}"
|
||||
|
@ -194,6 +194,7 @@ class Future:
|
||||
self._complete = True
|
||||
return self._result
|
||||
|
||||
|
||||
class Damy:
|
||||
def __init__(self, env):
|
||||
self._env = env
|
||||
@ -202,7 +203,7 @@ class Damy:
|
||||
return getattr(self._env, name)
|
||||
|
||||
def step(self, action):
|
||||
return lambda :self._env.step(action)
|
||||
return lambda: self._env.step(action)
|
||||
|
||||
def reset(self):
|
||||
return lambda :self._env.reset()
|
||||
return lambda: self._env.reset()
|
||||
|
19
tools.py
19
tools.py
@ -122,7 +122,18 @@ class Logger:
|
||||
self._writer.add_video(name, value, step, 16)
|
||||
|
||||
|
||||
def simulate(agent, envs, cache, directory, logger, is_eval=False, limit=None, steps=0, episodes=0, state=None):
|
||||
def simulate(
|
||||
agent,
|
||||
envs,
|
||||
cache,
|
||||
directory,
|
||||
logger,
|
||||
is_eval=False,
|
||||
limit=None,
|
||||
steps=0,
|
||||
episodes=0,
|
||||
state=None,
|
||||
):
|
||||
# initialize or unpack simulation state
|
||||
if state is None:
|
||||
step, episode = 0, 0
|
||||
@ -200,7 +211,7 @@ def simulate(agent, envs, cache, directory, logger, is_eval=False, limit=None, s
|
||||
logger.scalar(f"train_episodes", len(cache))
|
||||
logger.write(step=logger.step)
|
||||
else:
|
||||
if not 'eval_lengths' in locals():
|
||||
if not "eval_lengths" in locals():
|
||||
eval_lengths = []
|
||||
eval_scores = []
|
||||
eval_done = False
|
||||
@ -278,6 +289,7 @@ class CollectDataset:
|
||||
self.add_to_cache(transition)
|
||||
return obs
|
||||
|
||||
|
||||
def add_to_cache(cache, id, transition):
|
||||
if id not in cache:
|
||||
cache[id] = dict()
|
||||
@ -292,6 +304,7 @@ def add_to_cache(cache, id, transition):
|
||||
else:
|
||||
cache[id][key].append(convert(val))
|
||||
|
||||
|
||||
def erase_over_episodes(cache, dataset_size):
|
||||
step_in_dataset = 0
|
||||
for key, ep in reversed(sorted(cache.items(), key=lambda x: x[0])):
|
||||
@ -304,6 +317,7 @@ def erase_over_episodes(cache, dataset_size):
|
||||
del cache[key]
|
||||
return step_in_dataset
|
||||
|
||||
|
||||
def convert(value, precision=32):
|
||||
value = np.array(value)
|
||||
if np.issubdtype(value.dtype, np.floating):
|
||||
@ -318,6 +332,7 @@ def convert(value, precision=32):
|
||||
raise NotImplementedError(value.dtype)
|
||||
return value.astype(dtype)
|
||||
|
||||
|
||||
def save_episodes(directory, episodes):
|
||||
directory = pathlib.Path(directory).expanduser()
|
||||
directory.mkdir(parents=True, exist_ok=True)
|
||||
|
Loading…
x
Reference in New Issue
Block a user