Merge pull request #2551 from SiboVG/issue-2550
[#2550] Fix mass object radial rotation in 3D view
This commit is contained in:
		
						commit
						0c0ae11fbc
					
				@ -167,8 +167,8 @@ final class MassObjectRenderer {
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				// Add radial offset
 | 
			
		||||
				double xOffset = o.getRadialPosition() * sin(o.getRadialDirection());
 | 
			
		||||
				double yOffset = o.getRadialPosition() * cos(o.getRadialDirection());
 | 
			
		||||
				double xOffset = o.getRadialPosition() * sin(-o.getRadialDirection());
 | 
			
		||||
				double yOffset = o.getRadialPosition() * cos(-o.getRadialDirection());
 | 
			
		||||
 | 
			
		||||
				if (r == 0)
 | 
			
		||||
					normal3d(gl, 0, 0, 1);
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user