Remove System.out.println in ComponentRenderer
Removes an unnecessary System.out.println to avoid extra printouts on the console. Signed-off-by: Billy Olsen <billy.olsen@gmail.com>
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@ -317,7 +317,6 @@ public class ComponentRenderer {
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private void renderTubeFins(GL2 gl, TubeFinSet fs, Surface which) {
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gl.glPushMatrix();
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gl.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
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System.out.println(fs.getBaseRotation());
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gl.glRotated(fs.getBaseRotation() * (180.0 / Math.PI), 1, 0, 0);
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for( int i = 0; i< fs.getFinCount(); i++ ) {
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gl.glPushMatrix();
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