Simplify the RocketFigure3D updateFigure() method to take advantage of
JOGL's invoke & GLRunnable, rather than using flags, to simplify the code.
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fa58cb6338
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@ -33,55 +33,54 @@ public class ComponentRenderer {
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private static final LogHelper log = Application.getLogger();
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private int LOD = 80;
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GLU glu;
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GLUquadric q;
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GLUtessellator tobj;
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public ComponentRenderer() {
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}
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public void init(GLAutoDrawable drawable) {
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glu = new GLU();
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q = glu.gluNewQuadric();
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tobj = GLU.gluNewTess();
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glu.gluQuadricTexture(q, true);
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}
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private Map<RocketComponent, Integer> lists = new HashMap<RocketComponent, Integer>();
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private boolean clearDisplayLists = false;
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public void updateFigure() {
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clearDisplayLists = true;
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public void updateFigure(GLAutoDrawable drawable) {
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log.debug("Clearing Display Lists");
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GL2 gl = drawable.getGL().getGL2();
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for (int i : lists.values()) {
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gl.glDeleteLists(i, 1);
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}
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lists.clear();
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}
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public void renderGeometry(GL2 gl, RocketComponent c) {
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if (glu == null)
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throw new IllegalStateException(this + " Not Initialized");
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glu.gluQuadricNormals(q, GLU.GLU_SMOOTH);
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if ( clearDisplayLists ){
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log.debug("Clearing Display Lists");
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for ( int i : lists.values() ){
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gl.glDeleteLists(i,1);
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}
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lists.clear();
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clearDisplayLists = false;
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}
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if ( lists.containsKey(c) ){
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if (lists.containsKey(c)) {
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gl.glCallList(lists.get(c));
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} else {
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int list = gl.glGenLists(1);
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gl.glNewList(list, GL2.GL_COMPILE_AND_EXECUTE);
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Coordinate[] oo = c.toAbsolute(new Coordinate(0, 0, 0));
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for (Coordinate o : oo) {
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gl.glPushMatrix();
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gl.glTranslated(o.x, o.y, o.z);
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if (c instanceof BodyTube) {
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renderTube(gl, (BodyTube) c);
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} else if (c instanceof LaunchLug) {
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@ -104,7 +103,7 @@ public class ComponentRenderer {
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lists.put(c, list);
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}
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}
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private void renderOther(GL2 gl, RocketComponent c) {
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gl.glBegin(GL.GL_LINES);
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for (Coordinate cc : c.getComponentBounds()) {
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@ -115,92 +114,92 @@ public class ComponentRenderer {
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}
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gl.glEnd();
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}
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private void renderTransition(GL2 gl, Transition t) {
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gl.glRotated(90, 0, 1.0, 0);
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if (t.getType() == Transition.Shape.CONICAL) {
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glu.gluCylinder(q, t.getForeRadius(), t.getAftRadius(),
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t.getLength(), LOD, 1);
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} else {
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TransitionRenderer.drawTransition(gl, t, LOD, LOD);
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}
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// Render AFT shoulder
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gl.glPushMatrix();
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gl.glTranslated(0, 0, t.getLength());
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glu.gluCylinder(q, t.getAftShoulderRadius(), t.getAftShoulderRadius(),
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t.getAftShoulderLength(), LOD, 1);
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gl.glRotated(180, 0, 1.0, 0);
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glu.gluDisk(q, t.getAftRadius(), t.getAftShoulderRadius(), LOD, 2);
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gl.glTranslated(0, 0, -t.getAftShoulderLength());
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if (t.isFilled() || t.isAftShoulderCapped()) {
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glu.gluDisk(q, t.getAftShoulderRadius(), 0, LOD, 2);
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}
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gl.glPopMatrix();
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// Render Fore Shoulder
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gl.glPushMatrix();
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gl.glRotated(180, 0, 1.0, 0);
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glu.gluCylinder(q, t.getForeShoulderRadius(),
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t.getForeShoulderRadius(), t.getForeShoulderLength(), LOD, 1);
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gl.glRotated(180, 0, 1.0, 0);
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glu.gluDisk(q, t.getForeRadius(), t.getForeShoulderRadius(), LOD, 2);
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gl.glTranslated(0, 0, -t.getForeShoulderLength());
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if (t.isFilled() || t.isForeShoulderCapped()) {
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glu.gluDisk(q, t.getForeShoulderRadius(), 0, LOD, 2);
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}
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gl.glPopMatrix();
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}
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private void renderTube(GL2 gl, BodyTube t) {
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gl.glRotated(90, 0, 1.0, 0);
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glu.gluCylinder(q, t.getOuterRadius(), t.getOuterRadius(),
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t.getLength(), LOD, 1);
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}
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private void renderRing(GL2 gl, RingComponent r) {
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gl.glRotated(90, 0, 1.0, 0);
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glu.gluCylinder(q, r.getOuterRadius(), r.getOuterRadius(),
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r.getLength(), LOD, 1);
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gl.glRotated(180, 0, 1.0, 0);
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glu.gluDisk(q, r.getInnerRadius(), r.getOuterRadius(), LOD, 2);
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gl.glRotated(180, 0, 1.0, 0);
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gl.glTranslated(0, 0, r.getLength());
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glu.gluDisk(q, r.getInnerRadius(), r.getOuterRadius(), LOD, 2);
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gl.glTranslated(0, 0, -r.getLength());
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glu.gluCylinder(q, r.getInnerRadius(), r.getInnerRadius(),
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r.getLength(), LOD, 1);
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}
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private void renderLug(GL2 gl, LaunchLug t) {
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gl.glRotated(90, 0, 1.0, 0);
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glu.gluCylinder(q, t.getOuterRadius(), t.getOuterRadius(),
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t.getLength(), LOD, 1);
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}
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private void renderMassObject(GL2 gl, MassObject o) {
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gl.glRotated(90, 0, 1.0, 0);
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MassObjectRenderer.drawMassObject(gl, o, LOD, LOD);
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}
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private void renderFinSet(final GL2 gl, FinSet fs) {
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Coordinate finPoints[] = fs.getFinPointsWithTab();
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@ -209,31 +208,31 @@ public class ComponentRenderer {
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double minY = Double.MAX_VALUE;
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double maxX = Double.MIN_VALUE;
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double maxY = Double.MIN_VALUE;
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for (int i = 0; i < finPoints.length; i++) {
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Coordinate c = finPoints[i];
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minX = Math.min(c.x, minX);
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minX = Math.min(c.x, minX);
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minY = Math.min(c.y, minY);
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maxX = Math.max(c.x, maxX);
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maxY = Math.max(c.y, maxY);
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maxY = Math.max(c.y, maxY);
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}
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gl.glMatrixMode(GL.GL_TEXTURE);
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gl.glPushMatrix();
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gl.glScaled(1/(maxX-minX), 1/(maxY-minY), 0);
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gl.glScaled(1 / (maxX - minX), 1 / (maxY - minY), 0);
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gl.glTranslated(-minX, -minY - fs.getBodyRadius(), 0);
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gl.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
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gl.glRotated(fs.getBaseRotation() * (180.0 / Math.PI), 1, 0, 0);
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for (int fin = 0; fin < fs.getFinCount(); fin++) {
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gl.glPushMatrix();
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gl.glTranslated(fs.getLength() / 2, 0, 0);
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gl.glRotated(fs.getCantAngle() * (180.0 / Math.PI), 0, 1, 0);
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gl.glTranslated(-fs.getLength() / 2, 0, 0);
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GLUtessellatorCallback cb = new GLUtessellatorCallbackAdapter() {
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@Override
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public void vertex(Object vertexData) {
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@ -241,22 +240,22 @@ public class ComponentRenderer {
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gl.glTexCoord2d(d[0], d[1]);
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gl.glVertex3dv(d, 0);
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}
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@Override
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public void begin(int type) {
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gl.glBegin(type);
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}
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@Override
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public void end() {
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gl.glEnd();
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}
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};
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GLU.gluTessCallback(tobj, GLU.GLU_TESS_VERTEX, cb);
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GLU.gluTessCallback(tobj, GLU.GLU_TESS_BEGIN, cb);
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GLU.gluTessCallback(tobj, GLU.GLU_TESS_END, cb);
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GLU.gluTessBeginPolygon(tobj, null);
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GLU.gluTessBeginContour(tobj);
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gl.glNormal3f(0, 0, 1);
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@ -265,11 +264,11 @@ public class ComponentRenderer {
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double[] p = new double[] { c.x, c.y + fs.getBodyRadius(),
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c.z + fs.getThickness() / 2.0 };
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GLU.gluTessVertex(tobj, p, 0, p);
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}
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GLU.gluTessEndContour(tobj);
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GLU.gluTessEndPolygon(tobj);
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GLU.gluTessBeginPolygon(tobj, null);
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GLU.gluTessBeginContour(tobj);
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gl.glNormal3f(0, 0, -1);
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@ -278,11 +277,11 @@ public class ComponentRenderer {
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double[] p = new double[] { c.x, c.y + fs.getBodyRadius(),
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c.z - fs.getThickness() / 2.0 };
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GLU.gluTessVertex(tobj, p, 0, p);
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}
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GLU.gluTessEndContour(tobj);
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GLU.gluTessEndPolygon(tobj);
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// Strip around the edge
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if (!(fs instanceof EllipticalFinSet))
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gl.glShadeModel(GLLightingFunc.GL_FLAT);
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@ -303,9 +302,9 @@ public class ComponentRenderer {
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gl.glEnd();
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if (!(fs instanceof EllipticalFinSet))
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gl.glShadeModel(GLLightingFunc.GL_SMOOTH);
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gl.glPopMatrix();
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gl.glRotated(360.0 / fs.getFinCount(), 1, 0, 0);
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}
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@ -314,27 +313,27 @@ public class ComponentRenderer {
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gl.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
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}
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public void renderMotor(final GL2 gl, final Coordinate c, double l, double r) {
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final float outside[] = { 0.2f, 0.2f, 0.2f, 1.0f };
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gl.glMaterialfv(GL.GL_FRONT, GLLightingFunc.GL_DIFFUSE, outside, 0);
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gl.glMaterialfv(GL.GL_FRONT, GLLightingFunc.GL_AMBIENT, outside, 0);
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gl.glPushMatrix();
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gl.glTranslated(c.x, c.y, c.z);
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gl.glRotated(90, 0, 1.0, 0);
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glu.gluCylinder(q, r, r, l, LOD, 1);
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glu.gluDisk(q, r, 0, LOD, 2);
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gl.glTranslated(0, 0, l);
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gl.glRotated(180, 0, 1.0, 0);
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glu.gluDisk(q, r, 0, LOD, 2);
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gl.glPopMatrix();
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}
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}
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@ -28,7 +28,6 @@ public class RealisticRenderer extends RocketRenderer {
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private final float[] colorWhite = { 1, 1, 1, 1 };
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private final float[] color = new float[4];
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private boolean needClearCache = false;
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private Map<String, Texture> oldTexCache = new HashMap<String, Texture>();
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private Map<String, Texture> texCache = new HashMap<String, Texture>();
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private float anisotrophy = 0;
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@ -69,10 +68,9 @@ public class RealisticRenderer extends RocketRenderer {
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}
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@Override
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public void updateFigure() {
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super.updateFigure();
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needClearCache = true;
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public void updateFigure(GLAutoDrawable drawable) {
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super.updateFigure(drawable);
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clearCaches(drawable.getGL().getGL2());
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}
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@Override
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@ -95,12 +93,6 @@ public class RealisticRenderer extends RocketRenderer {
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@Override
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public void renderComponent(GL2 gl, RocketComponent c, float alpha) {
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if (needClearCache) {
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clearCaches(gl);
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needClearCache = false;
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}
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final Appearance a = getAppearance(c);
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final Decal t = a.getTexture();
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final Texture tex = getTexture(t);
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@ -518,8 +518,13 @@ public class RocketFigure3d extends JPanel implements GLEventListener {
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public void updateFigure() {
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log.debug("3D Figure Updated");
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cachedBounds = null;
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rr.updateFigure();
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internalRepaint();
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canvas.invoke(true, new GLRunnable() {
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@Override
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public boolean run(GLAutoDrawable drawable) {
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rr.updateFigure(drawable);
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return false;
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}
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});
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}
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private void internalRepaint() {
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@ -38,8 +38,8 @@ public abstract class RocketRenderer {
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public void dispose(GLAutoDrawable drawable) {
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}
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public void updateFigure() {
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cr.updateFigure();
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public void updateFigure(GLAutoDrawable drawable) {
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cr.updateFigure(drawable);
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}
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public abstract void renderComponent(GL2 gl, RocketComponent c, float alpha);
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