Billy Olsen 486a7f94e1 Fix TubeFinSet 2D rendering
The TubeFinSetShapes were applying the supplied transform too many
times, resulting in the the shapes being offset off the viewing area.
The offset transform is already applied to the component instance
that is provided to the TubeFinSetShapes methods, so applying the
transform resulted in the offset being moved to the right.

This change removes the transform being applied to the component
locations when retrieved and only applies a linear transformation
to the component locations when applying the base rotational
transform. Using the linear transform avoids applying the offset
in addition to the rest of the transform.

The problem existed in both the side view and the back view, however
the back view was not as obvious due to the nature of the view. The
common code between both functions applying the transform is
refactored into a common location to reduce the amount of code.
Additionally, documentation was added explaining the transform process
that is being applied to the component locations for the final shapes.

Fixes #605

Signed-off-by: Billy Olsen <billy.olsen@gmail.com>
2020-07-25 18:26:07 -07:00
2020-06-13 14:43:14 -07:00
2020-07-25 18:26:07 -07:00
2020-04-24 20:01:53 -07:00
2020-06-01 08:49:08 +09:00

OpenRocket

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Overview

OpenRocket is a free, fully featured model rocket simulator that allows you to design and simulate your rockets before actually building and flying them.

The main features include:

  • Six-degree-of-freedom flight simulation
  • Automatic design optimization
  • Realtime simulated altitude, velocity and acceleration display
  • Staging and clustering support
  • Cross-platform (Java-based)

Read more about it on the OpenRocket Wiki.

Installers

OpenRocket maintains an installer for installing the software and Java runtime. You can find the installer for Windows at the link below. Installers for macOS and Linux are coming and will be added to this page when ready.

OpenRocket 15.03 Installer (Windows)

Release Notes

Release notes for all releases of OpenRocket are available at the following link.

OpenRocket Release Notes

License

OpenRocket is an Open Source project licensed under the GNU GPL. This means that the software is free to use for whatever purposes, and the source code is also available for studying and extending.

Contributing

OpenRocket needs help to become even better. Implementing features, writing documentation and creating example designs are just a few ways of helping. If you are interested in helping make OpenRocket the best rocket simulator out there, please click here for information on how to get involved!

Contributors

  • Sampo Niskanen, main developer
  • Doug Pedrick, support for RockSim designs, printing
  • Kevin Ruland, Android version
  • Bill Kuker, 3D visualization
  • Richard Graham, geodetic computations
  • Jason Blood, freeform fin set import
  • Boris du Reau, internationalization

Translators

  • Tripoli France
  • Tripoli Spain
  • Stefan Lobas / ERIG
  • Mauro Biasutti
  • Sky Dart Team
  • Vladimir Beran
  • Polish Rocketry Society / Łukasz & Alex Kazanski
Description
Model-rocketry aerodynamics and trajectory simulation software
Readme 388 MiB
Languages
Java 80.3%
Csound 13.9%
Racket 4.6%
Cython 1.1%