8 Commits

Author SHA1 Message Date
Yi Su
662af52820
Fix Atari PPO example (#780)
- [x] I have marked all applicable categories:
    + [ ] exception-raising fix
    + [x] algorithm implementation fix
    + [ ] documentation modification
    + [ ] new feature
- [x] I have reformatted the code using `make format` (**required**)
- [x] I have checked the code using `make commit-checks` (**required**)
- [x] If applicable, I have mentioned the relevant/related issue(s)
- [x] If applicable, I have listed every items in this Pull Request
below

While trying to debug Atari PPO+LSTM, I found significant gap between
our Atari PPO example vs [CleanRL's Atari PPO w/
EnvPool](https://docs.cleanrl.dev/rl-algorithms/ppo/#ppo_atari_envpoolpy).
I tried to align our implementation with CleaRL's version, mostly in
hyper parameter choices, and got significant gain in Breakout, Qbert,
SpaceInvaders while on par in other games. After this fix, I would
suggest updating our [Atari
Benchmark](https://tianshou.readthedocs.io/en/master/tutorials/benchmark.html)
PPO experiments.

A few interesting findings:

- Layer initialization helps stabilize the training and enable the use
of larger learning rates; without it, larger learning rates will trigger
NaN gradient very quickly;
- ppo.py#L97-L101: this change helps training stability for reasons I do
not understand; also it makes the GPU usage higher.

Shoutout to [CleanRL](https://github.com/vwxyzjn/cleanrl) for a
well-tuned Atari PPO reference implementation!
2022-12-04 12:23:18 -08:00
Yi Su
40289b8b0e
Add atari ppo example (#523)
I needed a policy gradient baseline myself and it has been requested several times (#497, #374, #440). I used https://github.com/vwxyzjn/cleanrl/blob/master/cleanrl/ppo_atari.py as a reference for hyper-parameters.

Note that using lr=2.5e-4 will result in "Invalid Value" error for 2 games. The fix is to reduce the learning rate. That's why I set the default lr to 1e-4. See discussion in https://github.com/DLR-RM/rl-baselines3-zoo/issues/156.
2022-02-11 06:45:06 +08:00
ChenDRAG
c25926dd8f
Formalize variable names (#509)
Co-authored-by: Jiayi Weng <trinkle23897@gmail.com>
2022-01-30 00:53:56 +08:00
n+e
fc251ab0b8
bump to v0.4.3 (#432)
* add makefile
* bump version
* add isort and yapf
* update contributing.md
* update PR template
* spelling check
2021-09-03 05:05:04 +08:00
Yi Su
291be08d43
Add Rainbow DQN (#386)
- add RainbowPolicy
- add `set_beta` method in prio_buffer
- add NoisyLinear in utils/network
2021-08-29 23:34:59 +08:00
wizardsheng
1eb6137645
Add QR-DQN algorithm (#276)
This is the PR for QR-DQN algorithm: https://arxiv.org/abs/1710.10044

1. add QR-DQN policy in tianshou/policy/modelfree/qrdqn.py.
2. add QR-DQN net in examples/atari/atari_network.py.
3. add QR-DQN atari example in examples/atari/atari_qrdqn.py.
4. add QR-DQN statement in tianshou/policy/init.py.
5. add QR-DQN unit test in test/discrete/test_qrdqn.py.
6. add QR-DQN atari results in examples/atari/results/qrdqn/.
7. add compute_q_value in DQNPolicy and C51Policy for simplify forward function.
8. move `with torch.no_grad():` from `_target_q` to BasePolicy

By running "python3 atari_qrdqn.py --task "PongNoFrameskip-v4" --batch-size 64", get best_result': '19.8 ± 0.40', in epoch 8.
2021-01-28 09:27:05 +08:00
Jialu Zhu
a511cb4779
Add offline trainer and discrete BCQ algorithm (#263)
The result needs to be tuned after `done` issue fixed.

Co-authored-by: n+e <trinkle23897@gmail.com>
2021-01-20 18:13:04 +08:00
ChenDRAG
a633a6a028
update utils.network (#275)
This is the first commit of 6 commits mentioned in #274, which features

1. Refactor of `Class Net` to support any form of MLP.
2. Enable type check in utils.network.
3. Relative change in docs/test/examples.
4. Move atari-related network to examples/atari/atari_network.py

Co-authored-by: Trinkle23897 <trinkle23897@gmail.com>
2021-01-20 16:54:13 +08:00