Previous refactoring of the event listeners lost notifications
to classes which care about changes to the DoubleModel. One
such example is the UnitSelector. Ensure that all the
ChangeEventListeners and StateChangeEventListeners are called
when the setValue method is invoked.
Closes#553
Signed-off-by: Billy Olsen <billy.olsen@gmail.com>
Update the eclipse .classpath files to point to the new and updated
jar files that were merged as part of the recent upgrade to Java 11/
Java 13 commits.
Signed-off-by: Billy Olsen <billy.olsen@gmail.com>
Add unit tests to cover some of the FlightData object and
some of the calculations. This specifically covers the bits
for FlightData.getGroundHitVelocity() where the ground hit
velocity is calculated from a FlightDataBranch consisting
of a series of data points and events occuring during flight.
Signed-off-by: Billy Olsen <billy.olsen@gmail.com>
The ground hit velocity is calculated by taking the last recorded
total velocity for the flight data and using that as the ground
hit velocity if the last altitude measurement is less than 10 m.
This method worked until commit f11a3e4 introduced the ability to
track and report all events that happened after a GROUND_HIT event.
That commit introduced a GroundStepper that will step between the
GROUND_HIT event and the SIMULATION_END event and will always
add a measurement to the flight data to record the rocket being on
the ground.
A better way of measuring the ground hit velocity is to interpolate
the velocity at the time the GROUND_HIT event, as that would actually
be the appropriate ground hit velocity.
Closes#576
Signed-off-by: Billy Olsen <billy.olsen@gmail.com>
The switch to using JOGL uses the current JPEGs, but these textures
cannot be read using the GL.GL_RGBA format which is eventually
propigated to the user by an error dialog showing a NullPointerException
for the texture which failed to load. Using GL.GL_RGB as the format when
loading the textures will resolve the texture loading issue, but the
images are inverted due to differences between AWT and JOGL
interpretation of where the image starts (top left vs bottom left).
Change instead to use the AWTTextureIO class to create the textures
which solves both problems - the loading of the texture as well as
presenting the image in the appropriate orientation.
Closes#573
Signed-off-by: Billy Olsen <billy.olsen@gmail.com>
Adds back the instance options in the previous commit for specifying
instance details about rail buttons. This change adds it back but
slightly tweaks the layout and location in order to keep the config
panel in a 2 column arrangement.
Signed-off-by: Billy Olsen <billy.olsen@gmail.com>
Add two new material types for rail buttons, delrin and nylon.
The material densities are pulled from wikipedia and cross-referenced
with Dupont's material database.
Additionally, set Delrin as the default material for RailButtons.
Closes#554
Signed-off-by: Billy Olsen <billy.olsen@gmail.com>
Allow rail buttons to define presets. This change doesn't actually add
any default presets to the library, but enables the ability to add some
preset options for rail buttons.
Partially Closes#554
Signed-off-by: Billy Olsen <billy.olsen@gmail.com>
The default values assigned to RailButton sizes were configured with
a 1.0 meter outer diameter and 0.8 meter internal diameter (for 1010
rail buttons) which resulted in overly large rail buttons when added
using the default values.
Presuming that 1010 rail buttons are the common and an acceptable
default, change the default button sizes to align with the 1010 size.
Additionally, this change fixes some of the layout issues present in
add railbutton dialog.
Closes#554
Signed-off-by: Billy Olsen <billy.olsen@gmail.com>