bkuker
fe61fc4b7d
Improved Transition & Cone Rendering
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Smooth normals better.
Take better care of the tip normals.
Use TransitionRenderer for cones too
Use higher LOD near tip of cones
Reduce the LOD smartly in a couple places
2013-03-17 10:18:36 -04:00
bkuker
9a8b4852a3
Draw inside & outside correctly in figure mode
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Make the inside a little brighter
2013-03-17 10:18:30 -04:00
bkuker
dd730a5ed9
Give the rear end of the motors a little shape
2013-03-17 10:18:27 -04:00
bkuker
befd3bfb96
Re-introduce display lists.
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I should really just push everything into a single one, but I would
have to re-factor to pre-load all the textures, not load them while
rendering.
This isn't Doom III :)
2013-03-17 10:18:27 -04:00
bkuker
9eaca6c30c
Improved Mass Object rendering
2013-03-17 10:18:26 -04:00
bkuker
145fe35393
Transition shoulder thickness & factor out tube rendering.
2013-03-17 10:18:25 -04:00
bkuker
a05e60b78c
Add cross-sectional shape to fins
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Move fin rendering into separate class
Add cross product to Coordinate class
Honor cross section setting
Make the bevel on the edge a set percentage of the fin length, not a set
value.
Some pretty subtle differences between rounded and airfoil, and a
smooth edge on elipsoidal fins.
base rounded fin inset on shorter of length or height so high aspect
ratio fins, like the little red guys on Apocalypse, do not mis-render
2013-03-17 10:18:24 -04:00
bkuker
b2320cf8e7
Clean out some commented cruft
2013-03-17 10:18:23 -04:00
bkuker
554e4129e9
Fix the normals on the insides of tubes, lugs & rings.
2013-03-17 10:18:22 -04:00
bkuker
958e098884
Remove backface material & property settings
2013-03-17 10:18:21 -04:00
bkuker
cc8db8cc96
Fix alpha issues
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Fix selection bug
2013-03-17 10:18:17 -04:00
bkuker
701aa4b151
Add thickness to a few components.
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Add an ALL surface
2013-03-17 10:08:50 -04:00
bkuker
8b633bcd95
Refactor rendering a little, separating inside, outside and edge surfaces
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push geometry into a sub-package
Remove display lists
Force all calls to render geometry through a callback object
Switch to a design where I get individual Geometry callbacks. Easier to
deal with
2013-03-17 10:07:55 -04:00
kruland2607
4ff2eb11ec
Removed ExampleDesignDialog which was replaced by the Open Example
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cascading menu.
2013-03-01 10:56:08 -06:00
kruland2607
31d6baffd4
Back out directory watcher code since we aren't using it yet.
2013-02-13 10:21:14 -06:00
kruland2607
fe3fe370fe
Implement custom legend on the SimulationPlot which only displays a
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single entry for each type of series. It no longer distinguishes among
the various stages.
2013-02-12 13:54:50 -06:00
kruland2607
eef2cbb5fa
Added comments to createXYLineChart arguments.
2013-02-06 20:19:45 -06:00
kruland2607
a4efe4f3b9
Show data from the primary flight data branch in each of the stages
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prior to stage separation.
2013-02-05 15:20:56 -06:00
kruland2607
86cda58483
Part of previous commit changing file format for ignition configuration.
2013-02-05 15:13:37 -06:00
kruland2607
055daf6786
Change ork format for ignition and motor configurations. Make them
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different xml elements preparing for an alternative api allowing them to
be more independent.
2013-02-05 14:26:41 -06:00
kruland2607
b16917995d
Change mouse button handling in simulation plot. Left click drag zooms
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area, and ctrl left click drag pans.
2013-02-05 10:04:49 -06:00
kruland2607
06e702839f
Implement clamping in while panning. Don't allow panning past the min
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or max.
2013-02-04 14:41:02 -06:00
kruland2607
d9c0f68e64
Remove a bunch of commented out code.
2013-02-04 14:37:18 -06:00
kruland2607
cec784d77e
Update ResourceDecalImage to match new DecalImage interface.
2013-02-03 20:23:24 -06:00
kruland2607
4cdf03075b
Make DecalImage no longer inherit from Attachment. It seems less
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confusing since a DecalImage cannot be used in place of Attachments in
general. Made Attachment a concrete class.
2013-02-03 20:19:03 -06:00
bkuker
fd5d86744f
Minor cleanup
2013-01-27 10:17:07 -05:00
bkuker
9ae80e5a84
Merge remote-tracking branch 'plaa/kruland-integration' into
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kruland-integration-defaults
Conflicts:
core/src/net/sf/openrocket/gui/scalefigure/RocketPanel.java
2013-01-26 10:37:11 -05:00
kruland2607
6f0cf6826a
Added edit decal with file change notifications. Added super simple
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WatchService which integrates better with our code by activly making the
callbacks.
2013-01-18 09:34:53 -06:00
bkuker
ae191c1c49
Add default appearance checkbox text the right way.
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(So clicking the text toggles the checkbox)
2013-01-11 19:31:07 -05:00
bkuker
5436cd1560
Put Motor Appearances into the DefaultAppearance class.
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DefaultAppearance is quite disorganized at the moment, but this at least
hides it all in one place
2013-01-11 19:15:14 -05:00
bkuker
fe3d66cef1
Provide a toString for the resource decals.
2013-01-11 13:03:36 -05:00
bkuker
115e0b143a
Add compareTo to ResourceDecalImage after merge with k-integration
2013-01-11 10:16:56 -05:00
bkuker
9ea9ed2d82
Merge remote-tracking branch 'plaa/kruland-integration' into kruland-integration-defaults
2013-01-11 10:14:27 -05:00
kruland2607
593c639a06
Rework attachment loading. Construct a DocumentLoadingContext in
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GenericLoader and pass into both OpenRocketLoader and RocksimLoader.
the DocumentLoadingContext contains the OpenRocketDocument, MotorFinder,
and AttachmentFactory.
2013-01-10 21:11:57 -06:00
bkuker
05263e5056
An ok reusable motor appearance
2013-01-10 20:03:31 -05:00
bkuker
c1c4f99992
Trying out an "Unfinished" view... Jury is out
2013-01-10 15:36:08 -05:00
bkuker
67c1a3c553
A new render mode. Can't access it from the UI, that dropdown is getting
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kind of ugly.
2013-01-10 14:41:26 -05:00
bkuker
e192462201
MAke mass objects look like wadding
2013-01-10 14:34:09 -05:00
bkuker
03c9e24705
More appearances
2013-01-10 14:17:30 -05:00
bkuker
25a3fc1d05
Merge branch 'kruland-integration-motor' into
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kruland-integration-defaults
Conflicts:
core/src/net/sf/openrocket/appearance/defaults/ResourceDecalImage.java
core/src/net/sf/openrocket/gui/figure3d/RealisticRenderer.java
2013-01-10 08:46:20 -05:00
kruland2607
48adc0b7bf
Rework the AttachmentFactory and Attachments. Make the Attachment
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implementations stand on their own and be able to determine the location
of their bytes without needing a reference back to the
AttachmentFactory. This required changing the loading semantics so the
OpenRocketDocument is created prior to beginning to read the xml file.
Added an OpenRocketDocumentFactory to facilitate construction of
OpenRocketDocument objects.
2013-01-09 21:28:53 -06:00
bkuker
28127b122d
Simplify the default appearances. I am not ready to organize them into
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classes or factories or what have you, yet.
2013-01-09 16:43:01 -05:00
bkuker
8dd0a6abc1
Initial tube & balsa default appearances
2013-01-09 14:42:38 -05:00
bkuker
88e87d5925
Re-add the default appearance checkbox, without the save default button.
2013-01-09 14:27:09 -05:00
bkuker
ceb7d16651
Render motors nicely
2013-01-09 14:11:23 -05:00
kruland2607
c59bdd31cd
Push FileInfo construction down a level by having it constructed in the
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GeneralRocketLoader instead of in the OpenFileWorker. This required a
change in the constructor args to GeneralRocketLoader.
2013-01-09 10:43:56 -06:00
kruland2607
8ad89448df
Checkpoint commit. Added AttachmentFactory interface and
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BaseAttachmentFactory. Reimplemented DecalRegistry to implement
AttachmentFactory and contain a delegate BaseAttachmentFactory.
2013-01-08 21:09:48 -06:00
bkuker
05ff94836f
Fix width of the shine unit selector
2013-01-08 10:14:46 -05:00
bkuker
f6358ad2ba
Simplify the RocketFigure3D updateFigure() method to take advantage of
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JOGL's invoke & GLRunnable, rather than using flags, to simplify the
code.
2013-01-08 10:05:45 -05:00
Bill Kuker
fa58cb6338
Merge pull request #36 from bkuker/kruland-integration-stickers
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Sticker decal mode & decal improvements
2013-01-08 06:46:10 -08:00